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  #711  
Old April 6th, 2009, 02:00 PM

Zeldor Zeldor is offline
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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

That won't be a problem, as no one ever got turn 56. So no way to make .2h earlier. We jumped from 55 to 57 now. Is proper turn 56 coming? If not, we may have to host again and accept the stale turn 56. But it would cause some problems, not just an accidental stale for everyone. I guess there were some important battles turn before. And without getting the turn file, no one would be able to see them and know what happened.
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Last edited by Zeldor; April 6th, 2009 at 02:09 PM..
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  #712  
Old April 6th, 2009, 02:08 PM

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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

Hmm... game status page insists to be on turn57 and it wants to resend turn 57. I asked llamabeast to check if he can get us back to turn56. IF not, we will continue from turn 57 with one stale. But that wouldn't be cool.
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  #713  
Old April 6th, 2009, 02:11 PM
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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

I think llamabeast was saying to roll back to 55 and have everyone resend their turn files and then host again.

Hopefully no one downloaded the new turn and overwrote their old turn and 2h file though. I downloaded the new one but made a backup of my old 2h file so I could go back to it if needed.

That or we just accept the stale and move on.
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  #714  
Old April 6th, 2009, 02:13 PM
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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

On the bright side we would suddenly all have more gems and stuff

That and Ive got two turns worth of reanimation.. A little unfair in my favor though since no one else can recruit over a stale turn.
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  #715  
Old April 6th, 2009, 02:14 PM

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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

There is only "roll back to previous turn" command. I don't know if it could move from turn 56 to 55, but I'm not able to check it, as the game does not want to get back from 57 to 56.

Stale is a stale, but it would be good if people could at least get to see turn 56. For reasons mentioned above
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  #716  
Old April 6th, 2009, 02:41 PM
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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

When this is resolved could we get an admin message sent out explaining what we should do?

b/c I may not be checking the forum with high frequency.

Hopefully we can get this resolved quickly.
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  #717  
Old April 6th, 2009, 02:46 PM

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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

There seem to be some more problems with that. More than expected. It looks liek that instead of rolling it back server did a double hosting. One or two times. Turns 57 that it's sending away are different from old 57s, and 57s were a stale, so it must have rehosted turn55 on a rollback, which is strange. And it still sends .trn files for 57 even when stating it's on turn56.

I hope llamabeast can get it resolved. And yeah, I will send an email to everyone.
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  #718  
Old April 6th, 2009, 03:13 PM

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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

It's more common than just Preponderance. Many games appear to be affected by /something/.
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  #719  
Old April 6th, 2009, 04:15 PM
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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

Quote:
Originally Posted by atul View Post
It's more common than just Preponderance. Many games appear to be affected by /something/.
Yeah I think they know that but...
It looks like Preponderance is the one that caused it though...

For what that's worth.
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  #720  
Old April 6th, 2009, 04:27 PM
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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

prepo is the cursed one.
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