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Originally Posted by Imp
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does not show the grey map edges like a normal
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On the odd ocasion with both generated & user made modified map some grey hexes may not show or have very little grey, just the odd strip not an entire border. Placing water does seem one that can throw up but unless you are new to the game would have thought it was obvious all border hexes are treated as grey retreat/exit hexes.
Perhaps a note in the game guide for those that dont realise if it does not say already.
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I've made a note to add that to the GG. Now all we have to do is get people to READ IT
. Long experience has taught me that saying ....."thought it was obvious " is a guarantee that it will not be obvious to everybody.
Also, the celebration for fixing the map was short lived. I discovered this morning that although the grey map edges appeared to be fixed late last night I discovered this morning that ANY editing on the map causes them to disappear again so avoid any edge hex that looks like an edge hex or doesn't look like a normal edge hex. I've got a couple of other tricks I can try to fix this but it's a DOS version 3 map made 14 releases ago and it's great news it works at all.
Don