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May 28th, 2009, 09:36 AM
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Corporal
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Join Date: Sep 2006
Posts: 148
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Mists of Time: Early Era Newish Player Game [recruiting]
I'd like to jump in although I can't really get started till next Tuesday.
I'd like maverni, Tir, Formoria
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May 28th, 2009, 09:54 AM
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Sergeant
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Join Date: Oct 2007
Location: Minnesota, USA
Posts: 271
Thanks: 2
Thanked 2 Times in 2 Posts
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Re: Mists of Time: Early Era Newish Player Game [recruiting]
Quote:
Originally Posted by hoo
I'd like to jump in although I can't really get started till next Tuesday.
I'd like maverni, Tir, Formoria
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Okay, we're full now. If anyone still wants in, I'd be glad to take a couple alternates in case we lose a player or two early on.
I will begin the nation selection process tomorrow night. If anyone ends up with no selections, I will PM them for new choices. This might happen to a couple people who lose a roll off. In the meantime, anyone who wants their picks changed, PM me. You have until the sign-up deadline (tomorrow night) to do so if you want to. But only once! I don't need to be confused any more than I naturally am.
Also, just as an update, I've been setting up Glory of Gods SP for the game and as it happens, the map already has most poor locations marked no-start, but I'm going to constrain it further so that everyone will be as evenly spaced on the map as possible, and in a province with 4 or 5 neighbors. But it will not be fixed starts. Where exactly each nation begins in relation to each other will be random.
Once I get the map ready, in a day or two, I'll get the game setup on Llamaserver and everyone can get started on their pretenders, once they know who they'll be conquering the world with.
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May 28th, 2009, 10:00 AM
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Sergeant
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Join Date: Oct 2007
Location: Minnesota, USA
Posts: 271
Thanks: 2
Thanked 2 Times in 2 Posts
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Re: Mists of Time: Early Era Newish Player Game [recruiting]
Quote:
Originally Posted by shard
How about Antilarium? That seems sorta interesting.
Faerun 466 i can stare at all day since i'm into fantasy maps
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Is there an Antilarium map with 400+ provinces? It is a cool map, I admit.
Faerun is a great map for looking at (and brings back fond Baldur's Gate memories), but when I try to play Dom3 on it, I get cross-eyed trying to distinguish between the province borders and the roads.
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May 28th, 2009, 10:04 AM
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Sergeant
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Join Date: Oct 2007
Location: Minnesota, USA
Posts: 271
Thanks: 2
Thanked 2 Times in 2 Posts
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Re: Mists of Time: Early Era Newish Player Game [full]
Last item of business --
If anyone would rather play standard victory over VP victory, let me know. If more than half vote no to VPs I'll set the game up as standard game. VP victory will be 1 VP per capitol. 10 capitols captured wins. That would be about 42% of the map.
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May 28th, 2009, 02:23 PM
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Sergeant
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Join Date: Jan 2009
Posts: 208
Thanks: 2
Thanked 4 Times in 3 Posts
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Re: Mists of Time: Early Era Newish Player Game [full]
Only thing I hate about that is, we will see where everyones capital is from the start.
Anyway 10 capitals, and how long to hold them?
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May 28th, 2009, 02:47 PM
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Sergeant
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Join Date: Oct 2007
Location: Minnesota, USA
Posts: 271
Thanks: 2
Thanked 2 Times in 2 Posts
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Re: Mists of Time: Early Era Newish Player Game [full]
Quote:
Originally Posted by Lavaere
Only thing I hate about that is, we will see where everyones capital is from the start.
Anyway 10 capitals, and how long to hold them?
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Yeah, the locations of the capitols will be on the map from the start using VPs. I don't want to get into the mess of trying to determine who controls what VP for how many turns in a row. I'd rather let the program determine the winner, so that would be 1 turn holding 10 VPs wins.
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May 28th, 2009, 05:34 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Mists of Time: Early Era Newish Player Game [full]
I will go either way but I rather have a standard game tho I LOVE the hard research.
i am in Reno and will have very littlee access to a computer until Monday afternoon so PLEASE keep that in mind when you get this started as I REALLY do want to play.
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May 28th, 2009, 05:49 PM
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Sergeant
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Join Date: Oct 2007
Location: Minnesota, USA
Posts: 271
Thanks: 2
Thanked 2 Times in 2 Posts
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Re: Mists of Time: Early Era Newish Player Game [full]
Quote:
Originally Posted by GrudgeBringer
I will go either way but I rather have a standard game tho I LOVE the hard research.
i am in Reno and will have very littlee access to a computer until Monday afternoon so PLEASE keep that in mind when you get this started as I REALLY do want to play.
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Hoo needs to wait until Tuesday himself, so the very earliest turn 1 would go out is Wednesday -- and that is assuming all the pretenders are in from you guys.
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May 28th, 2009, 09:52 PM
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Sergeant
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Join Date: Feb 2009
Posts: 263
Thanks: 19
Thanked 12 Times in 8 Posts
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Re: Mists of Time: Early Era Newish Player Game [full]
Since it's a full game and I'm the only one who picked Vanheim, if you want to just assign Vanhiem to me that's cool.
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May 30th, 2009, 03:13 PM
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Sergeant
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Join Date: Oct 2007
Location: Minnesota, USA
Posts: 271
Thanks: 2
Thanked 2 Times in 2 Posts
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Re: Mists of Time: Early Era Newish Player Game [full]
Okay. I've got the map ready to go and I've created the game (MistsofTime) on Llamaserver. I've also completed all but the final (fourth) round of nation selection and posted the list on the first post of the thread. There were just a couple who ended up without any of their three nation picks.
For those who'll be working on their pretenders and generally just would like the files for the game all in one place, I've attached a .zip file of the map and the mods we'll be using for the game.
The map files, mistsoftime.tga and mistsoftime.map, go into your .../dominions3/map/ folder.
Put the archives of CBM1.5 and Llamabanners (Streamers & Standards mod), go into your .../dominions3/mod/ folder. Then extract them there.
NOTE: You will need to have CBM 1.5 installed before you create your pretender if you don't already have it. CBM tweaks the pretenders and costs and such. Llamaserver's copy of Dominions may well throw an error if you send in a pretender designed with the vanilla game.
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