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June 29th, 2009, 04:54 PM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: YARG - Yet Another RAND Game [Discussion/open]
9 VPs is fine.
Ban Ermor, I hosted no-diplomacy game once with some experienced players - still they had no chance, he ate one of the weaker ones and then rolled everyone.
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June 29th, 2009, 04:56 PM
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Second Lieutenant
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Join Date: Jan 2007
Location: Osaka, Japan
Posts: 481
Thanks: 42
Thanked 33 Times in 12 Posts
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Re: YARG - Yet Another RAND Game [Discussion/open]
Quote:
Originally Posted by WraithLord
ano, do you object to CBM?
got your point WRT LA R'lyeh.
So far we have one player vote against LA Ermor - yours.
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My last "friendly" MP game, meaning among my RL friends, before I dipped my toes into the Llamaserver fun, I was LA R'lyeh, and I was being thwarted even before the nerf-patch came out (a billion free-spawn, even if they only suck up 1/10th the upkeep, still can suck you dry) by a demon-heavy Bogarus. Post-nerf (which was when I threw in the towel), there's no reason to ban R'lyeh.
Can't say about Ermor though.
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June 29th, 2009, 05:02 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: YARG - Yet Another RAND Game [Discussion/open]
ok. LA Ermor has three votes against it. It looks like it's on it's way out of this game.
9 VPs it is then.
CBM out b/c the thread originally stated no mods and b/c ano objects to it.
I'll wait for more comments and edit the first post with the updates tomorrow.
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June 29th, 2009, 05:15 PM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: YARG - Yet Another RAND Game [Discussion/open]
I vote for both R'yleh and Ermor personally.
And I don't agree at all that more relaxed games tend to die. Yes they will die if players who prefer fast games sign up for them, as these players get bored and disappear. A slow paced game is fine if the players know what they are signing up for when they agree to play, which in this case they will if they bother to read the status page. If players who like fast paced games sign up for this game, and then drop it due to it's slow pace, then it's full shame and blame on them, and nothing to do with the pace of the game at all.
Quote:
Originally Posted by Gandalf Parker
Personally the only problem I see with relaxed hosting times is if the same person ends up holding everything up for extended time on every turn (thought that does bring to mind the musical chairs game version which fixed that). Also with a rand game, conversation about that in this thread would be extremely difficult without giving away who is who. But if the person running the game is willing to do abit of judge/jury/executioner without calling for votes then it can be workable. Maybe it should be clearly stated how long with no contact will be considered too long before admin takes action.
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I don't quite understand this. Is the 'holding everything up' reference in regards to someone who is staling, or someone who is always leaving it until the last minute to submit their turn? If it is the former, then they can just be dealt with like normal stalers (assuming non-playing admin involved somewhere). And the latter for me is not even an issue.
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June 29th, 2009, 05:26 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: YARG - Yet Another RAND Game [Discussion/open]
I wouldn't agree that RAND games last shorter. Maybe in a previous one it was the case, but in RAND that is happening now everyone is still alive. And people are way more afraid to attack with no NAPs to secure borders.
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June 29th, 2009, 05:29 PM
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Corporal
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Join Date: Jul 2007
Posts: 106
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: YARG - Yet Another RAND Game [Discussion/open]
Count me in please. I vote for ban R'yleh and Ermor
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June 29th, 2009, 05:41 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: YARG - Yet Another RAND Game [Discussion/open]
If voting is enabled than I am also against R'lyeh and not because it is overpowered but because it is underpowered with such settings.
First, indy 9 is a normal setting nearly for every nation except them. If you don't believe, try creating a game with indy 9 setting and playing several turns. If you took an awake SC, repeat without it.
Second, separate water regions and random starts make things even harder for them.
Third, everything I said above.
Sorry, for too much noise. Just want this game well-balanced.
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June 29th, 2009, 08:31 PM
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BANNED USER
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Join Date: Mar 2009
Location: Seattle
Posts: 868
Thanks: 56
Thanked 42 Times in 33 Posts
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Re: YARG - Yet Another RAND Game [Discussion/open]
Count me in.
I vote against Ermor, but not Ryleh.
I love CBM, and its been a long time since i played vanilla, but i'm ok without it. (btw, the origional post still says CBM is in.)
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June 29th, 2009, 08:40 PM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: YARG - Yet Another RAND Game [Discussion/open]
I'm in
I'd prefer CBM, and any gem item/tart nerfing
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June 29th, 2009, 10:04 PM
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Corporal
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Join Date: May 2009
Posts: 95
Thanks: 7
Thanked 4 Times in 3 Posts
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Re: YARG - Yet Another RAND Game [Discussion/open]
If this game is newbie-friendly, then sign me in
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