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  #51  
Old July 8th, 2009, 06:20 AM

rdonj rdonj is offline
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Default Re: Tourmaline - Mod Nations Game

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Originally Posted by Sombre View Post
Interesting game. I think you're going to be beset by random issues from having that many mods, but if you can cope with it and get started for good without too much drama and hassle then you'll do fine.

We have run a couple of all mod nation games before and the hassle of random problems caused them to kinda collapse.
Yeah, this could easily be mod conflict hell. I'm going to try to iron out all the bugs before the game starts, but there's no guarantee I'll catch everything. I just hope nothing really bad sneaks its way into the final version.

Llama- I have no idea how I didn't notice. I played a bunch of quick test games on aran with the tomb kings recently and never noticed heavy cavalry being equipped with divine flails. Maybe I just didn't watch the right battle replays?
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  #52  
Old July 8th, 2009, 03:41 PM
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Default Re: Tourmaline - Mod Nations Game

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Originally Posted by rdonj View Post
Compel Maero used to be 11+ I take it that wasn't intended. I think they would be reasonably fair at 2-3 per cast. At 1 a cast... well, you could make a case for them, but they probably would not be worth the mage time.
Yeah, at 1/cast I wasn't planning on using them at all. They were supposed to be 2-3/cast... that's me not (sufficiently) testing my mods again. I'll go fix it.
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  #53  
Old July 8th, 2009, 04:41 PM

rdonj rdonj is offline
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Default Re: Tourmaline - Mod Nations Game

Okay, I'll check the new version out later today. Then I think tomorrow I will try to get the mod put together. I'll see how many bugs I can iron out myself, but I would highly appreciate it if the other players went out bug hunting as well. This would put us starting on saturday or sunday assuming everything goes to plan.
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  #54  
Old July 8th, 2009, 04:55 PM

Trumanator Trumanator is offline
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Default Re: Tourmaline - Mod Nations Game

Sounds good.

On a scheduling note, me and my family are leaving on vacation thursday the 16th, and I won't be back until saturday the 25th. I expect internet access to be little to nonexistant. I probably should have thought of this beforehand, but if you would like me to either A) find a sub for the intervening days or B)simply bow out, I would be prepared to do so. If you would prefer to just start the game a little later thats fine too, but I would hate for everyone to be waiting on me. Sorry for forgetting about this until now.
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  #55  
Old July 8th, 2009, 05:04 PM

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Default Re: Tourmaline - Mod Nations Game

I think option A or B would be best personally, but I will let the majority decide. I don't suppose frozen lama would be available to sub for you :P
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  #56  
Old July 8th, 2009, 05:33 PM
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Default Re: Tourmaline - Mod Nations Game

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Originally Posted by llamabeast View Post
In the next six weeks I have to ... practice an improvised comedy show (almost every weekend) and take it up to the Edinburgh festival for a week-long run.
What's the show? I'm tempted to turn up

Edit: and which venue?
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  #57  
Old July 8th, 2009, 05:36 PM

Trumanator Trumanator is offline
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Default Re: Tourmaline - Mod Nations Game

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I don't suppose frozen lama would be available to sub for you :P
lol I wish, he would probably do better than I would. Its a both cool and a little annoying how much better he is at a game I introduced him to.
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  #58  
Old July 8th, 2009, 09:45 PM

llamabeast llamabeast is offline
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Default Re: Tourmaline - Mod Nations Game

Gregstrom: Yes, you should come! Do!

The show is "An Improvised History of Absolutely Everything", it's on at Augustine's (on George IV Bridge), 25th August - 1st September. I can't remember the exact time, but it's something like 2.30pm. If you come (do!) make sure to hang around outside the theatre afterwards to say hello.
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  #59  
Old July 8th, 2009, 09:45 PM

llamabeast llamabeast is offline
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Default Re: Tourmaline - Mod Nations Game

I can sub for Trumanator. Would be fun.
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  #60  
Old July 8th, 2009, 11:11 PM

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Default Re: Tourmaline - Mod Nations Game

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Originally Posted by llamabeast View Post
Gregstrom: Yes, you should come! Do!

The show is "An Improvised History of Absolutely Everything", it's on at Augustine's (on George IV Bridge), 25th August - 1st September. I can't remember the exact time, but it's something like 2.30pm. If you come (do!) make sure to hang around outside the theatre afterwards to say hello.
Rehearsing something for six weeks for an improvised history.. hmmm....

still edinburgh in the winter... wistful....
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