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				April 5th, 2007, 02:11 PM
			
			
			
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 National Security Advisor |  | 
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				 Re: Darker Side of Dom3:  Skull Gui 
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				April 5th, 2007, 03:03 PM
			
			
			
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				 Re: Darker Side of Dom3:  Skull Gui 
 Wow.  Thanks for all of the positive feedback.   
I look forward to seeing alternative guis.  I have been playing around with a foresty one, but nothing that I am happy with so far.  A dragon themed one would be really cool too.  (I look forward to seeing what you guys come up with!)
 
KO, any chance of a form of #guiframe (from Dom2) making a return in Dom3? |  
	
		
	
	
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				July 11th, 2009, 12:11 PM
			
			
			
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 Corporal |  | 
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				 Re: Darker Side of Dom3:  Skull Gui 
   
Just out of curiosity, where did those red spikes under the map come from? They were not part of the mapbg image.
                 Last edited by vladikus; July 11th, 2009 at 12:21 PM..
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				July 11th, 2009, 12:42 PM
			
			
			
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 Corporal |  | 
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				 Re: Darker Side of Dom3:  Skull Gui 
 I like it - it suits the desperate feel of some nations (such as LA Agartha) as well as the dark feel of others without being too "I got my spiked armor and blue lipstick from the Chaotic Evil mail-order catalog."
 I think I'll use it for my LA games.
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				July 11th, 2009, 01:51 PM
			
			
			
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				 Re: Darker Side of Dom3:  Skull Gui 
 Looks real nice.    
What map is that? |  
	
		
	
	
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				July 11th, 2009, 05:33 PM
			
			
			
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				 Re: Darker Side of Dom3:  Skull Gui 
 Looks like something from Age of Wonders. |  
	
		
	
	
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				July 11th, 2009, 08:38 PM
			
			
			
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				 Re: Darker Side of Dom3:  Skull Gui 
 
	Quote: 
	
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					Originally Posted by hEad  Looks real nice.    
What map is that? |  I won my first MP game on that map, I think it is called AOM ORC.
				__________________BLAH BLAH BLAH BLAH NEXT TURN.
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				July 11th, 2009, 11:57 PM
			
			
			
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				 Re: Darker Side of Dom3:  Skull Gui 
 
	Quote: 
	
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					Originally Posted by vladikus  Just out of curiosity, where did those red spikes under the map come from? They were not part of the mapbg image. |  The spikes are part of the map image.  The base map image was created with the Age of Mythology editor and modified in GIMP.  Foodstamp is correct.  The latest version of AomOrc can be found here:
http://forum.shrapnelgames.com/showthread.php?t=31509 |  
	
		
	
	
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				July 12th, 2009, 01:21 AM
			
			
			
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				 Re: Darker Side of Dom3:  Skull Gui 
 
	Quote: 
	
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					Originally Posted by Ballbarian  
	Quote: 
	
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					Originally Posted by vladikus  Just out of curiosity, where did those red spikes under the map come from? They were not part of the mapbg image. |  The spikes are part of the map image.  The base map image was created with the Age of Mythology editor and modified in GIMP.  Foodstamp is correct.  The latest version of AomOrc can be found here:
http://forum.shrapnelgames.com/showthread.php?t=31509 |  Nice one! off to get it.   |  
	
		
	
	
	
	
	
	
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