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				July 11th, 2009, 11:29 AM
			
			
			
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 National Security Advisor |  | 
					Join Date: Nov 2006 Location: Oxford, UK 
						Posts: 5,921
					 Thanks: 194 
		
			
				Thanked 855 Times in 291 Posts
			
		
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 Delayed hosting for shard.
 Also I am going away for a couple of days. Hopefully Sombre is going to sub for me (although he doesn't know that).
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				July 11th, 2009, 06:03 PM
			
			
			
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 Corporal |  | 
					Join Date: Jun 2009 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 I would like to request that whenever Sauromatia gets his turn in, we process that one, but that the next hosting not take place before midnight pacific time on monday. I am going out of email range.
 Many thanks,
 Anthropos
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				July 11th, 2009, 10:36 PM
			
			
			
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 Sergeant |  | 
					Join Date: Oct 2007 Location: Tokyo, Japan 
						Posts: 346
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 ah sorry i'm still at the airport, flights been delayed - some overblown rubbish about swine flu qurantine. If Llama or sombre reads this i'd need a 6hr delay on the timer.
 Otherwise... well, prolly wont too make much of a difference in the larger scheme of things ttul
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				July 12th, 2009, 04:53 AM
			
			
			
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 BANNED USER |  | 
					Join Date: Feb 2007 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 Yarp, I'm subbing for llama in tirnanog until he gets back. |  
	
		
	
	
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				July 12th, 2009, 08:58 AM
			
			
			
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 Corporal |  | 
					Join Date: Jan 2009 Location: Modena, Italy 
						Posts: 192
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 Well...that's what I'd call luck, shard. I just turned the pc on and noticed the hosting was due in 3 minutes, and you didn't send your turn. I barely managed to delay it by 6 hours   
Anyway I'm back, and beside retaking arcoscephale (thanks grudge for the subbing) I can admin again. |  
	
		
	
	
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				July 12th, 2009, 10:26 AM
			
			
			
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 Sergeant |  | 
					Join Date: Oct 2007 Location: Tokyo, Japan 
						Posts: 346
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				Thanked 4 Times in 2 Posts
			
		
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 oh darnit! ur just forestalling my doom!
 sending in my turn soonish
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				July 12th, 2009, 01:14 PM
			
			
			
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 First Lieutenant |  | 
					Join Date: Jun 2006 Location: Sacramento, CA 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 Hmmm....
 I can see that the turn hosted on the LLamserver site, but I did not get a turn file.  What's up?
 
				__________________Power is an illusion...
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				July 12th, 2009, 02:24 PM
			
			
			
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 Corporal |  | 
					Join Date: Jan 2009 Location: Modena, Italy 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 
	Quote: 
	
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					Originally Posted by Aethyr  Hmmm....
 I can see that the turn hosted on the LLamserver site, but I did not get a turn file.  What's up?
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				July 12th, 2009, 04:36 PM
			
			
			
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 First Lieutenant |  | 
					Join Date: Jun 2006 Location: Sacramento, CA 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 Got it--thanks 
				__________________Power is an illusion...
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				July 12th, 2009, 05:48 PM
			
			
			
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 Corporal |  | 
					Join Date: Aug 2008 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 I am going on vacation from the 13th to 28th of July. It won't prevent me from playing (I hope...) especially since we will have a 48h time after turn 20. however as I will be travelling on Monday I would like to ask to delay the next turn (turn 20) by 24h to Tuesday evening GMT.Many thanks and sorry about the bothering.
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