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  #251  
Old July 14th, 2009, 02:50 AM
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ano ano is offline
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Default Re: YARG - Yet Another RAND Game [Running]

Read the Llamaserver FAQ. It says:
Quote:
Very weirdly, a problem's happened twice where a particular turn file arrives in a player's inbox corrupt. On requesting a resend, the turn arrives corrupt again. But the file's fine on the LlamaServer, and if I change the e-mail address to my own and get it to resend it works fine. Solution: ask the admin to get the file sent to him (by temporarily changing the nation's e-mail address) and have him forward the file to you. The next turn the problem should have gone. This is super super weird, but fortunately also super rare.
I think that is exactly the problem you have
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  #252  
Old July 14th, 2009, 03:32 AM

Strabo Strabo is offline
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Default Re: YARG - Yet Another RAND Game [Running]

Uff... I set up my mail.ru account to resend mail to my gmail account, and now I have no problems
Thanks for help
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  #253  
Old July 15th, 2009, 10:01 AM

rdonj rdonj is offline
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Default Re: YARG - Yet Another RAND Game [Running]

Marignon seems to have staled last turn and is heading towards that path again this turn. I sent the player a pm an hour or so ago, but in the meantime, there's only 3 hours until the turn hosts. If marignon's turn isn't in in a few hours I will add 8 hours to the turn if there's no objection.

If it's not in after that, should I look for a sub? Or for someone to set marignon ai.
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  #254  
Old July 15th, 2009, 10:26 AM

rdonj rdonj is offline
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Default Re: YARG - Yet Another RAND Game [Running]

Okay, marignon's turn is in. But I see pythium is also close to staling. I will go nudge pythium's player.
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  #255  
Old July 15th, 2009, 11:30 AM
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WingedDog WingedDog is offline
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Default Re: YARG - Yet Another RAND Game [Running]

Thanks for the efforts, rdonj, you're doing good.
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  #256  
Old July 20th, 2009, 11:51 PM
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TwoBits TwoBits is offline
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Default Re: YARG - Yet Another RAND Game [Running]

Is someone monitoring to see if any players are habitually staling? Is it perhaps time to move to a 36 or 48 hour schedule?
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  #257  
Old July 21st, 2009, 03:57 AM

Calahan Calahan is offline
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Default Re: YARG - Yet Another RAND Game [Running]

Quote:
Originally Posted by TwoBits View Post
Is someone monitoring to see if any players are habitually staling? Is it perhaps time to move to a 36 or 48 hour schedule?
I'm keeping an eye on the staling offenders, and giving rdonj a friendly shout when needed. We had a full round of turn files last time as well, so those players with the early stales are still with us, for now at least.

The status page says that we will be switching to 48 hours on turn 15/16. Which is a shedule I'm hoping will be adhered to, since the slower pace was one of the main reasons I signed up.
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  #258  
Old July 21st, 2009, 06:36 AM
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WraithLord WraithLord is offline
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Default Re: YARG - Yet Another RAND Game [Running]

We shall move to 48h on turn 15 as stated in first post.
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  #259  
Old July 21st, 2009, 07:13 AM

Calahan Calahan is offline
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Default Re: YARG - Yet Another RAND Game [Running]

Thanks for the confirmation on the 48 hour schedule WraithLord.
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  #260  
Old July 21st, 2009, 12:43 PM

rdonj rdonj is offline
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Default Re: YARG - Yet Another RAND Game [Running]

I have been informed that one of the nations in this game has sent an NAP offer to another. This is strictly against the rules and tantamount to cheating in this sort of game. After conferring with wraithlord, it has been decided that the offending player will be removed from the game. I will set up a thread looking for a sub immediately and notify the player of their removal. Sorry about the holdup to the game. I will add 72 hours to the hosting time while I search for a new player. If none shows up that can be extended a day or two, or I will set the nation AI.

Last edited by rdonj; July 21st, 2009 at 01:03 PM..
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