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August 20th, 2009, 02:59 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 2 - Prepare pretenders for Aug. 25 start - Mod ready
Also, the first post has been updated and reflects the final changes to the mod. Rather than eliminating clams, blood stones and fetishes and soul contracts completely I made them unique. Slightly adjusted cost of Monstra. And eliminated Vampire Lords summon ally ability.
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August 23rd, 2009, 12:12 AM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Buy one Onaqui and get eight beast bats free!
Ok, I had a chance to do some testing today and everything seems fine with the mod. The only strange thing I noticed is that when you summon an Onaqui you also get 8 beast bats. But the Onaqui does not auto spawn beast bats after that so I think that's ok.
Anyway, the game is on the llamaserver and ready to accept pretenders!
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August 23rd, 2009, 06:37 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Momentum 2 - Submit pretenders for Aug. 25 start!
Valerius, I apologize as I'll have to back out of this game, I don't have time for it after all, trying to work something out to stay in the games I'm currently in.
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August 23rd, 2009, 10:41 AM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 2 - Submit pretenders for Aug. 25 start!
Sorry to hear that, Executor.
I've PM'd Lingchih to see if he's still interested. If he isn't, I'll open up recruitment again.
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August 23rd, 2009, 08:32 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 2 - CBM, no hoarding, tart changes - One more player needed!
Ling has filled his quota of games so we'll need one more player.
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August 23rd, 2009, 09:40 PM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
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Re: Momentum 2 - CBM, no hoarding, tart changes - One more player needed!
I'll take caelum
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August 23rd, 2009, 10:24 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 2 - Submit pretenders for Aug. 25 start!
Ok, you're signed up and game is closed.
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August 26th, 2009, 06:43 AM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Momentum 2 - Submit pretenders for Aug. 25 start!
I got back from my vacation today (I was off by one day, sorry about that) to find out that my telephone line, and my ADSL internet connection with it, have been disconnected.
Short story: I am going to be without internet access for an undetermined amount of time. Feel free to start without me, as I have delayed this game long enough.
Long story: I am a tennant and my landlord had bought the flat where I live a couple of years ago. She asked to have the telephone line in the flat changed to her name a while ago, but the telephone company did nothing. While I was away, the former owner filed to have the telephone line moved (I am not even sure what this means) and the telephone company swiftly disconnected the line. I don't know what happens next. Probably my landlord should get a new line for me, but I don't know how long it will take. It may happen today or it may happen who knows when. I'll come back as soon as I have internet access if you don't start without me.
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August 26th, 2009, 09:11 AM
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Sergeant
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Join Date: Aug 2008
Posts: 337
Thanks: 1
Thanked 13 Times in 7 Posts
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Re: Momentum 2 - Submit pretenders for Aug. 25 start!
I'm fine with giving Psycho a couple of days to sort his stuff out, if it comes down to a vote. If by the weekend he still has no internet we can look for a replacement?
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August 26th, 2009, 09:21 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: Momentum 2 - Submit pretenders for Aug. 25 start!
i vote to wait for him
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