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				August 14th, 2009, 01:02 AM
			
			
			
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				 Re: YARG - Yet Another RAND Game [Running] 
 You have explained the cons and pros eloquently and put very convincing arguments against generators. As for nations that rely on clamming I think if your nation's game strategy is clamming then something is clearly broken with your nation.
 IMO generators should cost less but create gems that can't be transfered from the mage to lab (like a cursed item). This way they could only be used as IW intended them - for battle magiks.
 
 I think tartarains are less of an issue than generators.
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				August 18th, 2009, 12:40 AM
			
			
			
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 First Lieutenant |  | 
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				 Re: YARG - Yet Another RAND Game [Running] 
 
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					Originally Posted by WraithLord
					
				 As for nations that rely on clamming I think if your nation's game strategy is clamming then something is clearly broken with your nation. |  Yet, there are broken nations which are hopeless without clams. |  
	
		
	
	
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				August 21st, 2009, 05:00 AM
			
			
			
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				 Re: YARG - Yet Another RAND Game [Running] 
 I have to say that this is one of the best game formats for Dominions that I have ever played.  I think it is great fun.  I would like to be included in any future RAND games that start up, so if anyone thinks to start one, please send me a pm.  I would love to play in some more games like this one.
 SR
 
				__________________"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
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				August 21st, 2009, 07:48 AM
			
			
			
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				 Re: YARG - Yet Another RAND Game [Running] 
 I'm glad you are enjoying it    
I esp. like the shorter turns and the removal of diplomacy. Suddenly it's all so quite and your fate depends totally on you, well at least it feels that way when you don't have to take into account a tangled mess of NAPs, agreements, alliances (ever shifting) etc. |  
	
		
	
	
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				August 23rd, 2009, 01:00 PM
			
			
			
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				 Re: YARG - Yet Another RAND Game [Running] 
 I must say, I'm enjoying this game very much, everyone's fighting it out to the end, Atlantis, Arco, Agartha...I'd like to thank everyone for sticking it out, not turning AI and refusing to give up, it's really a change compared to other games.
 
 And I know it's not in my place to say this, but please don't turn AI folks, and if you have to at least PM the admin first so maybe a sub could be found!
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				August 29th, 2009, 04:08 AM
			
			
			
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				 Re: YARG - Yet Another RAND Game [Running] 
 So who was Agartha? |  
	
		
	
	
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				August 29th, 2009, 04:43 AM
			
			
			
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				 Re: YARG - Yet Another RAND Game [Running] 
 He still controls a fort.  I'll wait until he's gone for good before announcing. |  
	
		
	
	
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				September 1st, 2009, 08:11 PM
			
			
			
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				 Re: YARG - Yet Another RAND Game [Running] 
 
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					Originally Posted by rdonj  He still controls a fort.  I'll wait until he's gone for good before announcing. |  Agartha went ai |  
	
		
	
	
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				September 1st, 2009, 08:13 PM
			
			
			
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				 Re: YARG - Yet Another RAND Game [Running] 
 Oops, somehow I missed this.  Sorry.  Agartha was played by ossa, and replaced with jr77 when it was discovered that he offered another player an NAP.
 Also, the hosting interval has been changed to 72 hours as per the opening post.
 
				__________________"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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			| The Following User Says Thank You to rdonj For This Useful Post: |  |  |  
	
		
	
	
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				September 1st, 2009, 11:03 PM
			
			
			
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				 Re: YARG - Yet Another RAND Game [Running] 
 That's grateble, amazingble and wonderfuble.   |  
	
		
	
	
	
	
	
	
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