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September 21st, 2009, 11:26 PM
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Major
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Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
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Re: Momentum 2 - Running
Thanks Alpine for putting up a good fight. Your Cyclops was a real pain to deal with and surely took his fair share of kills. Yet, in the end there is just only so much one combatant can do and the game is full of foils for SCs. You did what you could and it made this game very enjoyable.
Good luck in the future.
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September 22nd, 2009, 01:57 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 2 - Running
Quote:
Originally Posted by Alpine Joe
As the only player I know of to be close to dying, I will state now that I plan to fight until the bitter end without staling out.
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Thanks for playing through to the end Alpine.
Quote:
Originally Posted by Calahan
You can actually still send gems/items/gold once you have been defeated.
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Good point; it was quite a surprise to me the first time I received a posthumous gift from an eliminated nation. I thought it was a bug in the game.
Quote:
Originally Posted by AreaOfEffect
I know its unrealistic to maintain ~12 hours turns at certain points of the game, I'm just noting a fact of human nature. Its even more noticeable when people move from 48 hours to 72.
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Definitely; that's why I didn't put 72 hours as an eventual hosting time. Obviously if there are only a couple players left and they both agree to a longer hosting interval than 48 hours, no problem. But otherwise we are on 48 hour hosting until the end.
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September 24th, 2009, 08:34 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Momentum 2 - Running
Well, the writing has been on the wall for me for some time now--1st time w/pythium and WAY too many bad choices. I don't think I'll be around much longer.
__________________
Power is an illusion...
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September 24th, 2009, 09:18 PM
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Major
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Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
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Re: Momentum 2 - Running
I can see from the charts that you lost most of your forces in what I can only imagine was a brutal slaughter. I know your not dead yet, but I still want to take the time to wish you luck in your other games.
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September 25th, 2009, 03:56 AM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Momentum 2 - Running
Many thanks--luck to you as well.
__________________
Power is an illusion...
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September 29th, 2009, 06:52 PM
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Major
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Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
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Re: Momentum 2 - Running
"We, the nation of Mictlan, declare the long standing peace between us and Pangaea officially over. We wish to engage the nation in an honorable war. As such, we will of course honor our 3 round NAP. We would also ask that all other nations allow this conflict to proceed without interference, at least until a victor can be assessed."
Personally, I would enjoy taking on Psycho as I think him to be a good player who has several advantages over me at the moment.
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September 30th, 2009, 02:39 AM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Momentum 2 - Running
I've set myself to AI this turn. Thanks for organizing Valerius. Good luck everyone.
__________________
Power is an illusion...
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September 30th, 2009, 11:35 AM
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Major
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Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
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Re: Momentum 2 - Running
You still need to submit your turn Aethyr. Did you forget to include the 2h file?
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September 30th, 2009, 01:39 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Momentum 2 - Running
No, the last turn was sent. Thanks
__________________
Power is an illusion...
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September 30th, 2009, 01:49 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Momentum 2 - Running
Quote:
Originally Posted by AreaOfEffect
"We, the nation of Mictlan, declare the long standing peace between us and Pangaea officially over. We wish to engage the nation in an honorable war. As such, we will of course honor our 3 round NAP. We would also ask that all other nations allow this conflict to proceed without interference, at least until a victor can be assessed."
Personally, I would enjoy taking on Psycho as I think him to be a good player who has several advantages over me at the moment.
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Oh, and I was looking forward to a period of peace and prosperity. This is most unwelcome. Would you mind letting me finish with Pyth first and rebuild my army? Also, could you share those advantages with me, just in case I missed something obvious.
Aethyr, GG, you held on for a long time. I should have been more aggressive in the beginning, but I knew nothing about your army, research or pretender, so I went too cautiously. If you didn't move the pretender from your dominion I would have a very hard time killing him.
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