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September 22nd, 2009, 03:41 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
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Re: Tourmaline - Mod Nations Game (Playing)
well, I might have been hyperbolizing a bit
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September 23rd, 2009, 03:14 AM
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Colonel
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Join Date: Jun 2007
Location: Finland
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Re: Tourmaline - Mod Nations Game (Playing)
Quote:
Originally Posted by rdonj
That's true. And I fully expect that, whether you do or not, alugra has enough clams and stones that my gem income was never double that of the next two nations. I doubt it is even now.
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What? I have clams! Why didn't anyone tell me!
Now if I can just find the damn things...
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September 23rd, 2009, 09:14 AM
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General
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Re: Tourmaline - Mod Nations Game (Playing)
Don't think I don't know the REAL reason you sent those troops into the lake. I have to admit, you almost had me fooled, hiding your clams of pearls there amidst beds of oysters might have fooled a less paranoid foe. But not I, for you see, my paranoia reaches unparalleled depths of extravagance.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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September 23rd, 2009, 07:29 PM
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General
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Join Date: Oct 2007
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Re: Tourmaline - Mod Nations Game (Playing)
Seeing as how we're delaying all the time anyway, does anyone object to setting the timer to 72 hours?
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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September 23rd, 2009, 07:30 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
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Re: Tourmaline - Mod Nations Game (Playing)
I think that's a splendid idea, we are entering the late stage of the game.
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September 24th, 2009, 12:52 AM
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Colonel
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Join Date: Jun 2007
Location: Finland
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Re: Tourmaline - Mod Nations Game (Playing)
Good Idea. I'm not a real competetiror for the win, but I'll be damned sure to take Haida Gawaii down and I need to do some real planning to figure out how to take him out.
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September 24th, 2009, 11:28 AM
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General
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Join Date: Oct 2007
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Re: Tourmaline - Mod Nations Game (Playing)
Alright, switching over to 72 hour hosting.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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September 26th, 2009, 10:36 AM
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Major General
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Re: Tourmaline - Mod Nations Game (Playing)
I just now looked at the turn, Arcane Nexus?
That's a fast way to get yourself killed Rdonj.
I turned down a gangbang on you, however Arcane Nexus and Gift of Natures Bounty change that, all bets are off.
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September 26th, 2009, 10:54 AM
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General
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Join Date: Oct 2007
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Re: Tourmaline - Mod Nations Game (Playing)
Eh, I don't mind if it happens. I would rather go out with a bang than ever so slowly lose due to fighting a war which will take a century while everyone else grows more powerful.
That said, I think I pretty much need arcane nexus to kill you . As it was I couldn't really afford some of the things I needed to fight you. Now, finally, I can. And if anyone else interferes, I guess I'll have to try to make them reconsider. Besides, it's trumanator's fault for overwriting my other global
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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September 26th, 2009, 11:04 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
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Re: Tourmaline - Mod Nations Game (Playing)
I don't like to gang but you really leave me no other choice here, your have too big of a gem advantage compared to the rest of us.
You had the biggest gem income the whole game, and you're clamming and stoning, and on top of that you've cast AN, that gives you at least 2x gem income compared to the rest of us, not to mention the the 3x-5x money advantage.
I considered you the most perspective nation to win... until now.
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