|
|
|
|
|
September 27th, 2009, 08:47 PM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Aquamarine EA CBM Game Running
Speaking of stales... is there any way to kick/replace Caelum? They've staled 4 times in a row. Atlantis too.
|
September 28th, 2009, 03:17 AM
|
|
Major
|
|
Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
|
|
Re: Aquamarine EA CBM Game Running
Judging by the graphs they should both be set AI right away.
__________________
Voice of ***** and her spicy crew!
|
September 29th, 2009, 01:03 PM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Arco's Item Forging Services...
In other news, the people of Arcosephale are happy to announce that thier forges are now open for business! If you have any forging needs that your own nation can't manage (Dwarven Hammers, for example?) just send me a PM and we can work something out. My mystics and orieads give me an impressive path coverage so if you want it there is a good chance I can forge it. Most items done at standard cost or with a minor surcharge.
So, shoot me a PM and lets see if I can help out with those items!
|
September 29th, 2009, 01:09 PM
|
Corporal
|
|
Join Date: Nov 2007
Location: Vermont, USA
Posts: 159
Thanks: 5
Thanked 1 Time in 1 Post
|
|
Re: Aquamarine EA CBM Game Running
Every market needs competition, right? So in that spirit the smiths of Ulm are offering dwarven hammers and other earth items at a significantly reduced cost. Whatever Arco's price we can guarantee we will go lower (what with 50% forge bonus and all). PM me for all of your earth item needs!
Edit: ha I didn't realize how close the timing was, sorry Ironhawk
Last edited by otthegreat; September 29th, 2009 at 01:21 PM..
|
October 1st, 2009, 08:28 AM
|
|
Major
|
|
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
|
|
Re: Aquamarine EA CBM Game Running
We are now on turn 27 in my opinion, we could stay at 24 hours, but if someone will go to 48h i will offcourse change the gametimer.
|
October 1st, 2009, 10:02 AM
|
Corporal
|
|
Join Date: Jun 2009
Posts: 72
Thanks: 19
Thanked 5 Times in 2 Posts
|
|
Re: Aquamarine EA CBM Game Running
I'd like to switch to 48 hours myself: I'm trying to find a permanent sub for my position, and the slow would be useful to me while I'm looking.
|
October 1st, 2009, 10:16 AM
|
Corporal
|
|
Join Date: Jul 2009
Location: Cambridge, MA
Posts: 173
Thanks: 2
Thanked 0 Times in 0 Posts
|
|
Re: Aquamarine EA CBM Game Running
I would really appreciate an extension today, I have a teacher conference at 5pm and will not have time to work on my turn.
Edit: 3 hours should be enough - I see that it is customary to state the length of extension.
I would support moving to 48h or 36h.
- Alex
|
October 1st, 2009, 11:16 AM
|
First Lieutenant
|
|
Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
|
|
Re: Aquamarine EA CBM Game Running
36h is not a very good idea because all turns will process at different time, and it'll be easier to miss hosting time. 48h is good, however.
|
October 1st, 2009, 12:50 PM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Aquamarine EA CBM Game Running
Oh... hmm. Well before I read the thread and saw there might be a timer change, I had a friend on IRC modify my turn slightly and send it back to me so I could resubmit (dont have access to dominions3 here at work and it would have turned). It was done to correct an important error I'd made in trading. I dont think it will have any impact on the game or server but I just wanted to point it out beforehand just in case.
|
October 1st, 2009, 01:01 PM
|
First Lieutenant
|
|
Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
|
|
Re: Aquamarine EA CBM Game Running
I've made such things in this game and others, I too don't have dom3 at work so I ask Kuritza to make some last minute changes, and he even sends the turn, so no problem expected here.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|