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				October 1st, 2009, 05:51 PM
			
			
			
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					Join Date: Oct 2006 Location: Bern, Switzerland 
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				 Re: Aquamarine EA CBM Game Running 
 ok, we are at 48 hours now |  
	
		
	
	
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				October 1st, 2009, 06:08 PM
			
			
			
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					Join Date: May 2004 Location: Seattle, WA 
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				 Re: Aquamarine EA CBM Game Running 
   
Sigh, I was liking 24hr.  But I completely understand if people need more time. |  
	
		
	
	
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				October 1st, 2009, 07:47 PM
			
			
			
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 Corporal |  | 
					Join Date: Jul 2009 Location: Cambridge, MA 
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				 Re: Aquamarine EA CBM Game Running 
 What the...? Hadrian_II announced that we were at 48h, but then the turn happened anyway? Confound it, I think I staled. In the middle of a tricky tactical situation too. Oh well. |  
	
		
	
	
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				October 2nd, 2009, 07:21 AM
			
			
			
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				 Re: Aquamarine EA CBM Game Running 
 i set it to 48 hours, and in the admin log it states that i did it, but the game seems still to be at 24h. There seems to be a bug with llamaserver as there is already a thread about the problems. |  
	
		
	
	
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				October 2nd, 2009, 12:34 PM
			
			
			
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					Join Date: Feb 2009 Location: Me a viking 
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				 Re: Aquamarine EA CBM Game Running 
 Just do it again. Most of the problems have been solved that way. 
				__________________ Voice of ***** and her spicy crew! |  
	
		
	
	
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				October 2nd, 2009, 02:59 PM
			
			
			
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					Join Date: Oct 2006 Location: Bern, Switzerland 
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				 Re: Aquamarine EA CBM Game Running 
 
	Quote: 
	
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					Originally Posted by Fantomen  Just do it again. Most of the problems have been solved that way. |  already done, we are now definitely on 48 hours   |  
	
		
	
	
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				October 6th, 2009, 02:44 AM
			
			
			
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					Join Date: May 2004 Location: Seattle, WA 
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				 Re: Aquamarine EA CBM Game Running 
 FYI - I'm leaving for Hawaii this coming friday and will be away until the 18th.  Won't be able to do my turns but I have enlisted QM to sub for me while I'm gone.  Hopefully shouldnt be any interruptions in hosting but dont be surprised when I dont respond to PMs next week   |  
	
		
	
	
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				October 15th, 2009, 10:39 AM
			
			
			
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 First Lieutenant |  | 
					Join Date: May 2005 
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				 Re: Aquamarine EA CBM Game Running 
 From staling data it seems QM failed to sub for Ironhawk. I think we should pause the game till 18, as he has leading position and staling for 3+ turns is a bad thing (look at Setsumi thread). |  
	
		
	
	
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				October 15th, 2009, 05:58 PM
			
			
			
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				 Re: Aquamarine EA CBM Game Running 
 postponed. 
notice to self: as admin of the game, i should be able to note things like that   |  
	
		
	
	
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				October 16th, 2009, 03:06 AM
			
			
			
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 General |  | 
					Join Date: May 2004 Location: Seattle, WA 
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				 Re: Aquamarine EA CBM Game Running 
 He isn't doing the turns??  WTF. I'm still in Hawaii but I'll try to get in touch with him.  Sorry for the inconvenience guysQM is normally really on top of this stuff |  
	
		
	
	
	
	
	
	
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