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				November 2nd, 2009, 05:17 AM
			
			
			
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 Corporal |  | 
					Join Date: Aug 2008 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 Algaenymph, that was a nice counter attack. The poor queen didn't even have time to regen!    At least know I know how some of your bloodslaves were used for. It is time to hire some vampire hunters to stop this new threat |  
	
		
	
	
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				November 2nd, 2009, 05:17 AM
			
			
			
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 Corporal |  | 
					Join Date: Jan 2009 Location: Modena, Italy 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 Changed hosting to 72 hours due to popular request. |  
	
		
	
	
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				November 2nd, 2009, 10:32 AM
			
			
			
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 National Security Advisor |  | 
					Join Date: Nov 2006 Location: Oxford, UK 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 Aieee, extension failed! Staling debacle!
 I'll have to look into whether it was user bungling or some kind of fault. My general assumption is user bungling.
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				November 2nd, 2009, 10:32 AM
			
			
			
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 National Security Advisor |  | 
					Join Date: Nov 2006 Location: Oxford, UK 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 Also, thanks Amonchakad. |  
	
		
	
	
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				November 2nd, 2009, 12:31 PM
			
			
			
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 Corporal |  | 
					Join Date: Aug 2008 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
   it wasn't a good moment for staling   |  
	
		
	
	
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				November 13th, 2009, 07:47 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Sep 2007 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 I'm mad, not because I lost twice but because I forgot to provide air gems to my daikinis.    
Convince me that I would've lost even with all my powerful air spells provided for and I'll feel much better. |  
	
		
	
	
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				November 14th, 2009, 06:29 AM
			
			
			
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 Corporal |  | 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 It is hard to say what would have been the result with air gems in the battle. I would have definitly lost more mermaids, which maybe could have forced the big guys to rout. However I doubt the air spell would have been enough to kill them if they don't rout. 
I sincerly hope you don't have 2 or 3 more army of demons like the one I defeated in reserve    It was kinda impressive. 
Now I have to find a way to deal with your cute dragon. His regen rate is err above average I would say   |  
	
		
	
	
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				November 30th, 2009, 07:16 PM
			
			
			
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 National Security Advisor |  | 
					Join Date: Nov 2006 Location: Oxford, UK 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 Aargh, sorry guys, I forgot to take my turn, so have just given myself a 24 hour postponement. |  
	
		
	
	
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				December 9th, 2009, 08:17 AM
			
			
			
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 First Lieutenant |  | 
					Join Date: May 2008 Location: Perth, Western Australia 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 requesting a 24hr delay - travelling and won't be able to get this turn in on time |  
	
		
	
	
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				December 9th, 2009, 09:43 AM
			
			
			
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 Corporal |  | 
					Join Date: Jan 2009 Location: Modena, Italy 
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				 Re: Crusaders - Mod Heavy Ea game [Game Started!] 
 
	Quote: 
	
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					Originally Posted by Dragar  requesting a 24hr delay - travelling and won't be able to get this turn in on time |  Done  |  
	
		
	
	
	
	
	
	
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