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  #1  
Old November 8th, 2009, 10:15 AM

welk welk is offline
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Disk Soviet Anti tank dogs mines (new mod)

A little mod that adds "Dogs mines AT" in the soviet oob

I used the official soviet oob (game patched 3.5)

Content :

1 oob (for directory OOB)
1 sound (for directory SOUNDS)
1 lbm pic (for directory PICS LBM)

Each "dogs group" contents 3 dogs. Each dog has 1 AT mine (I used Scratchel charges and not AT mines = more better in use)

These dogs are awailable from 1942 to 1945 in Misc screen (Soviet oob)
Documentation:
http://www.soviet-empire.com/1/milit...tank/dog_mine/


"This mod contains highly altered or additional files that may or will cause interference with the master game files and it is HIGHLY RECOMMENDED that this mod be installed and played ONLY in a separate copy of the game and NOT run from the master game"
Attached Thumbnails
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Name:	AT dogs mines.jpg
Views:	438
Size:	66.8 KB
ID:	9041   Click image for larger version

Name:	anti-tank_dog_mine.jpg
Views:	326
Size:	44.3 KB
ID:	9042  
Attached Files
File Type: rar AT_DogMines.rar (141.3 KB, 318 views)

Last edited by welk; November 8th, 2009 at 10:37 AM.. Reason: attach files
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  #2  
Old November 8th, 2009, 10:19 PM

sturmovik sturmovik is offline
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Default Re: Soviet Anti tank dogs mines (new mod)

Wouldn't that be better modeled as an ATGM? The human handlers would send the mine dogs at the tanks ATGM style. Just like the German beetle micro tanks. In fact, I think I might implement those in my own OOB's if the ATGM functionality is present.
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  #3  
Old November 9th, 2009, 12:26 AM
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Imp Imp is offline
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Default Re: Soviet Anti tank dogs mines (new mod)

Just a minor point but your article says not used after 42, fun idea if you could implement it chosing its own target as in the wrong one.
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Old November 9th, 2009, 12:01 PM

welk welk is offline
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Default Re: Soviet Anti tank dogs mines (new mod)

The ATGM is a good suggestion, but the problem is that dogs mine unit remains on map after destruction... So, the icon of dogs is braun, and no very visible = no problem. But human icons will remains too...

For the datation : Dogs mine were used in 1942 essentialy, never berore 1942, and very rarely after 1942. But you can modify that yourself in the oob with Mobhack

Question for Shrapnel staff : I posted a thread about a very interessant mod (infantry icons) I have founded on an other site, but I don't see it on the forum. Is there a pb with ?
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Old November 9th, 2009, 12:30 PM
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DRG DRG is offline
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Default Re: Soviet Anti tank dogs mines (new mod)

Quote:
Originally Posted by welk View Post
Question for Shrapnel staff : I posted a thread about a very interessant mod (infantry icons) I have founded on an other site, but I don't see it on the forum. Is there a pb with ?

I sent you a private message about that just after the thread was deleted. These are third party mods of another games graphics that have been further modded to work in our game and therefore are not allowed on this forum either as a direct DL or a Link

IF you are indeed using them in your game you might want to check how the Polish 19 man squads look


Don
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Old November 9th, 2009, 03:10 PM

welk welk is offline
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Default Re: Soviet Anti tank dogs mines (new mod)

Ok,sorry for the link, I didn't see that these icons were created for Spwaw (I never used SPWAW = not my cup of tea, because global system and oob of spww2 are better, I think). But It's a pity that these graph will not be used by players, because they are very very good. I will now use them as private graphs.

I did not found the 19 mens polish squad you say, but, with Mobhack, I have given 19 men to a polish rifle squad to see the result : it's effectively a very "large icons" (it takes more place than the hex) but I think these situations are very rare in the game.
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Old November 9th, 2009, 05:22 PM
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Default Re: Soviet Anti tank dogs mines (new mod)

Quote:
Originally Posted by welk View Post
Ok,sorry for the link, I didn't see that these icons were created for Spwaw (I never used SPWAW = not my cup of tea, because global system and oob of spww2 are better, I think). But It's a pity that these graph will not be used by players, because they are very very good. I will now use them as private graphs.

If you like them use them but we have had others submit similar efforts in the past and I just don't like them. To me they over clutter the hex but those ones in the past were original work. They **may** still be on the forum but it would require some serious digging to find them


Quote:
Originally Posted by welk View Post
I did not found the 19 mens polish squad you say, but, with Mobhack, I have given 19 men to a polish rifle squad to see the result : it's effectively a very "large icons" (it takes more place than the hex) but I think these situations are very rare in the game.
Virtually all Polish Infantry / Marines before Oct 1939 are 19 men per squad.

Don
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