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  #211  
Old November 8th, 2009, 02:44 PM

Psycho Psycho is offline
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Default Re: Momentum 2 - Running

Can you also turn the quickhost off? I changed my turn according to the assumption that Mictlan will stale (that is, I didn't attack some provinces I wanted to). I would like to change that when I know his turn is in.
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  #212  
Old November 8th, 2009, 02:45 PM

Valerius Valerius is offline
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Default Re: Momentum 2 - Running

Sure, quickhost is now off. And the llamaserver just updated with the new hosting time.
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  #213  
Old November 8th, 2009, 02:54 PM

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Default Re: Momentum 2 - Running

Let's hope it doesn't change back.
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  #214  
Old November 8th, 2009, 02:59 PM

Valerius Valerius is offline
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Default Re: Momentum 2 - Running

I think we're ok. At least the original hosting time passed without the time resetting.
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  #215  
Old November 8th, 2009, 05:23 PM
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AreaOfEffect AreaOfEffect is offline
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Default Re: Momentum 2 - Running

I've been having problems accessing my own computer because the needs of some of my house guests. Though I should be able to finish my turn well before the current deadline. I'll get to work on it right away.

Edit: Also, I'm declaring war against Vanheim or something. NAP in effect and all that Jazz. Good luck.
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  #216  
Old November 8th, 2009, 05:47 PM

Valerius Valerius is offline
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Default Re: Momentum 2 - Running

Quote:
Originally Posted by AreaOfEffect View Post
Edit: Also, I'm declaring war against Vanheim or something. NAP in effect and all that Jazz. Good luck.
I didn't see that coming. Just so we're on the same page: I think we have a NAP 3 so we can issue attack orders on turn 54, with the battles taking place on turn 55.

Now I'm glad quickhost is off for this turn since I'll need to make some changes. After this turns hosts I'll turn quickhost on again.
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  #217  
Old November 8th, 2009, 06:45 PM

Psycho Psycho is offline
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Default Re: Momentum 2 - Running

Quote:
Originally Posted by AreaOfEffect View Post
Also, I'm declaring war against Vanheim or something. NAP in effect and all that Jazz. Good luck.
Likewise.

I am good to go, you can force host when you're ready.
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  #218  
Old November 8th, 2009, 07:25 PM

Valerius Valerius is offline
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Default Re: Momentum 2 - Running

Quote:
Originally Posted by Psycho View Post
Quote:
Originally Posted by AreaOfEffect View Post
Also, I'm declaring war against Vanheim or something. NAP in effect and all that Jazz. Good luck.
Likewise.

I am good to go, you can force host when you're ready.
Given the sudden turns of events I think I'll now need the extra time to redo my turn.
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  #219  
Old November 9th, 2009, 02:02 AM

Valerius Valerius is offline
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Default Re: Momentum 2 - Running

AOE, just a clarification. Apparently Psycho and I have a different interpretation of a NAP 3. We are going with his interpretation and since the two of you will probably want to have your NAPs end the same turn that means you and I can issue attack orders against each other on turn 55, with the battles taking place on turn 56.
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  #220  
Old November 9th, 2009, 08:38 AM
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AreaOfEffect AreaOfEffect is offline
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Default Re: Momentum 2 - Running

Declaration issued on turn 52.
52 + 3 = 55
Turn 55 is when I can issue attack orders.
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Strategy Guide: MA Mictlan - An Introduction
Guide Supplement: LA Man - Castle Warfare
Referance: Prophet Transformations
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