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December 10th, 2009, 03:48 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Mooseknight: EA 12-nation game, Recruiting, 8 / 12
Sign me up for C'tis.
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December 10th, 2009, 05:12 PM
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Second Lieutenant
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Join Date: Jul 2008
Posts: 540
Thanks: 10
Thanked 2 Times in 2 Posts
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Re: Mooseknight: EA 12-nation game, Recruiting, 8 / 12
Wow, I didn't realize this already had a thread!
This is probably the game you were talking about on irc, I told you to put me down as playing... but I wasn't very clear and I hadn't chosen a nation... and 12people requested to play before me so I guess I'm sitting this one out?
If someone else doesn't wanna play lemme know and then I'll pick a nation then I guess, otherwise have fun maybe I'll play in another game
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December 10th, 2009, 05:34 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Mooseknight: EA 12-nation game, Send Pretenders
Sorry namad! I forgot to leave a spot for you, and the game filled up really fast.
If someone decides to bow out, you get first dibs.
@Everyone: Mooseknight is up, please email your gods to the llamaserver.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 10th, 2009, 06:04 PM
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Sergeant
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Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
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Re: Mooseknight: EA 12-nation game, Send Pretenders
I will have a god up tonight or tomorrow night. I have the stats, just need to download the mods.
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December 10th, 2009, 07:31 PM
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BANNED USER
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Join Date: Mar 2009
Location: Seattle
Posts: 868
Thanks: 56
Thanked 42 Times in 33 Posts
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Re: Mooseknight: EA 12-nation game, Send Pretenders
just a couple questions: exploits are ok. does that include copying bogus's orders? i don't care either way, but just clairifying.
and 2, this map has preplaced starts, but we will be randomizing who gets what right?
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December 10th, 2009, 08:22 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Mooseknight: EA 12-nation game, Send Pretenders
Someone had better take a forest lord. You can't have a game called mooseknight with no moose!
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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December 10th, 2009, 08:41 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: Mooseknight: EA 12-nation game, Send Pretenders
Quote:
Originally Posted by rdonj
Someone had better take a forest lord. You can't have a game called mooseknight with no moose!
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Clearly we need some preset poptypes that include mooseknights.
Game winner is the person who assembles the largest army of mooseknights by turn 40 or 50?
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December 10th, 2009, 08:44 PM
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BANNED USER
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Join Date: Mar 2009
Location: Seattle
Posts: 868
Thanks: 56
Thanked 42 Times in 33 Posts
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Re: Mooseknight: EA 12-nation game, Send Pretenders
deepwell and then troll kings court ftw!
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December 10th, 2009, 08:49 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Mooseknight: EA 12-nation game, Send Pretenders
Quote:
Originally Posted by Frozen Lama
just a couple questions: exploits are ok. does that include copying bogus's orders? i don't care either way, but just clairifying.
and 2, this map has preplaced starts, but we will be randomizing who gets what right?
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Yes you can copy Bogus's orders. Or the Troll Archer's, which is probably what you really want.
The only valid start locations are the 12 corner provinces. Nation placement is random.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 10th, 2009, 10:29 PM
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Sergeant
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Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
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Re: Mooseknight: EA 12-nation game, Send Pretenders
Help! How do I install the CBM (and other mods) on a mac?
Also, the map crashes my Dominions game when I load it.
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