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December 11th, 2009, 03:13 PM
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Sergeant
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Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
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Re: Mooseknight: EA 12-nation game, Send Pretenders
OK, I uploaded my god. Good luck to everyone, and especially me (I expect to need it)!
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December 11th, 2009, 03:56 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
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Re: Mooseknight: EA 12-nation game, Send Pretenders
Hopefully mine will be in later tonight. Right now its essay time.
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December 11th, 2009, 04:06 PM
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BANNED USER
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Join Date: Dec 2007
Location: Illinois
Posts: 1,133
Thanks: 25
Thanked 59 Times in 36 Posts
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Re: Mooseknight: EA 12-nation game, Send Pretenders
I'm in the same boat as Trumanator
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December 11th, 2009, 07:05 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Mooseknight: EA 12-nation game, Send Pretenders
Quote:
Originally Posted by mscfish
I don't like the mod Streamers & Standards personaly.Is it ok if i upload my pretender without this mod?
Thanks!
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Yes, that will work fine. You need to make an empty mod with the same name, but it sounds like you know that already.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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The Following User Says Thank You to vfb For This Useful Post:
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December 11th, 2009, 07:12 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Mooseknight: EA 12-nation game, Send Pretenders
Quote:
Originally Posted by FAJ
So what map are we using exactly? The one that Omni posted? Do I need to delete/replace anything?
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Yes, Omni's map. If you want to try out some scenarios first, just unpack everything in his post (the .map and .tga) into your maps dir.
Omni didn't rename the map from v0.3 to v.04 when he added the missing province link. I did that on llamaserver to be sure I used the correct one, and that's the only additional change I made. You don't need to make that change locally.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 11th, 2009, 10:52 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
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Re: Mooseknight: EA 12-nation game, Send Pretenders
Sent.
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December 11th, 2009, 11:43 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Mooseknight: EA 12-nation game, Send Pretenders
Great! We are just waiting for R'lyeh/Marverni/Sauromatia/TC.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 12th, 2009, 09:55 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Mooseknight: EA 12-nation game, Running
And we are off to the Moose race.
Have fun, everyone!
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 12th, 2009, 11:35 AM
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Sergeant
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Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
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Re: Mooseknight: EA 12-nation game, Running
What are the communication rules? Are we allowed to talk about the game in this thread? Send private messages/emails to other players? Only use in-game messages?
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December 12th, 2009, 11:52 AM
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Captain
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Join Date: Aug 2008
Location: Finland
Posts: 827
Thanks: 23
Thanked 27 Times in 27 Posts
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Re: Mooseknight: EA 12-nation game, Running
vfb, I'm betting my astral moose runs faster than yours!
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