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  #131  
Old January 14th, 2010, 03:18 PM

rdonj rdonj is offline
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Default Re: RAFT - Late Age (map selection and pretender design)

It is true. There's a couple of nations that require coastal starts... fomoria is another.
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  #132  
Old January 16th, 2010, 04:55 AM
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Default Re: RAFT - Late Age (map selection and pretender design)

So...any news?
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  #133  
Old January 18th, 2010, 02:58 AM
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Default Re: RAFT - Late Age (map selection and pretender design)

Hello? Did we all silently decide to let this game die?
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  #134  
Old January 18th, 2010, 08:05 AM
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Default Re: RAFT - Late Age (map selection and pretender design)

I think we are all frustrated. Also, people get busy and don't post over the weekends.

I think it is up to Lumen to decide to let this thread die, and to start a new one. If the problem was indeed the map, that should not be a difficult fix. We just need to get a working map and maybe a different system of uploading pretenders.

I am still interested in a random team game. Maybe start a new one, a smaller one that would easier to manage?
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  #135  
Old January 18th, 2010, 10:07 AM

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Default Re: RAFT - Late Age (map selection and pretender design)

I'm redoing the map. It'll be up in a couple hours. I will then do a very quick test with it on the server and, if it works, then I will open the game to pretenders again. If it doesn't work, then I really will have no idea what the problem is.
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  #136  
Old January 18th, 2010, 11:19 AM

LumenPlacidum LumenPlacidum is offline
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Default Re: RAFT - Late Age (map selection and pretender design)

Ok, I ran my tests. All the games I tried disappeared. Perhaps the Greece Stain base map image file isn't named the same thing as it is in its download. In any case, all starting positions work now. I used 2 pretenders guaranteed to have been made with CBM 1.6. I know none of the starts are labeled nostart, since that would surely show up in my local tests. The only things I can think of are that either I'm using the wrong CBM mod, but I can only find one "CBM 1.6 Complete" mod in the list, or, that my modified .map file is referencing a bad location for the map's image file. I'm currently using
Code:
#imagefile GreeceStain.rgb
to reference it, just like the original .map file.
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  #137  
Old January 18th, 2010, 01:47 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: RAFT - Late Age (map selection and pretender design)

I don't think that CBM is a problem. It is likely distinct pretender choices that cause the game to crash, if the CBM modes are incompatible. I think the problem is the map.

Ask the question on the maps forum, and someone can likely help you get it set up. Provide an attachement of the map you are trying to use, and hopefully someone else will try it and tell you what is wrong.
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  #138  
Old January 18th, 2010, 01:50 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: RAFT - Late Age (map selection and pretender design)

I see you did ask the question in the main forum. Never mind then.
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  #139  
Old January 18th, 2010, 03:44 PM

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Default Re: RAFT - Late Age (map selection and pretender design)

Ok, so there's some weird thing with llamaserver's OS that requires map names to have no spaces. In other words, it's entirely my fault. Great. Test game was successful. I'm opening up RAFT3 for pretenders... AGAIN. This time, it should work.
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  #140  
Old January 18th, 2010, 04:24 PM
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Default Re: RAFT - Late Age (Finally! Uploading pretenders for the last time)

Yes, I mentioned that caveat a few pages back. Depending upon how you've named your image files you may never have actually run up against it till it happens, unless you are familiar with the naming, directory conventions, OS, that Llamaserver is using.
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