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  #351  
Old January 21st, 2010, 05:39 PM

Psycho Psycho is offline
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Default Re: Momentum 2 - Running

Vamps are uber and should be nerfed back to 77 slaves. And vamp queen is uber as well.

I am going to be really busy tomorrow and will have no time for dominions, so I'll need another 24h delay. Sorry.
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  #352  
Old January 22nd, 2010, 12:26 PM

Valerius Valerius is offline
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Default Re: Momentum 2 - Running

Hosting has been postponed 24 hours.
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  #353  
Old January 24th, 2010, 09:18 AM

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Default Re: Momentum 2 - Running

Again I got lucky while assassinating a specter. Was he set to retreat?
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  #354  
Old January 24th, 2010, 03:20 PM

Valerius Valerius is offline
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Default Re: Momentum 2 - Running

No, he was set to cast spells. According to the log it looks like the vampires failed a morale check. If they could have only done 4 hp more damage to your vampire lord they could have killed him.

With one fort lost this turn and another two ready to be stormed, this is turning into a rout...
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  #355  
Old January 27th, 2010, 09:10 AM

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Default Re: Momentum 2 - Running

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No, he was set to cast spells. According to the log it looks like the vampires failed a morale check. If they could have only done 4 hp more damage to your vampire lord they could have killed him.
Ouch, how unlikely was that.

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With one fort lost this turn and another two ready to be stormed, this is turning into a rout...
How cool is that Dark Citadel, I've never before stormed one. It would be even better with auto darkness.
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  #356  
Old January 30th, 2010, 08:27 AM

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Default Re: Momentum 2 - Running

PsiSoldier, how should I interpret your attack?
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  #357  
Old February 4th, 2010, 09:06 PM

Valerius Valerius is offline
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Default Re: Momentum 2 - Running

I'll need some more time for this turn; hosting postponed by 4 hours.
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  #358  
Old February 4th, 2010, 11:16 PM
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PsiSoldier PsiSoldier is offline
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Default Re: Momentum 2 - Running

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PsiSoldier, how should I interpret your attack?
Eh I hired a Merc commander hoping that she would have Magic Paths I needed but all she had was lousy Nature that I already have plenty of. So better to suicide her and get something out of the money I spent on hiring her.

If I "Attacked" you, you would know...
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  #359  
Old February 5th, 2010, 09:22 AM

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Default Re: Momentum 2 - Running

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Quote:
Originally Posted by Psycho View Post
PsiSoldier, how should I interpret your attack?
Eh I hired a Merc commander hoping that she would have Magic Paths I needed but all she had was lousy Nature that I already have plenty of. So better to suicide her and get something out of the money I spent on hiring her.

If I "Attacked" you, you would know...
I figured it was a mistake or some such, just wanted to be sure.
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  #360  
Old February 8th, 2010, 05:09 AM

Valerius Valerius is offline
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Default Re: Momentum 2 - Running

Ha! A small victory: that annoying bane lord with boots of the planes is dead.

Surprisingly, considering your disease demon caused my golem to cast returning before he could extract the forces in that fort, the battle in 81 wasn't a complete disaster.

With how badly things have been going for me I'll consider this turn a success.
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