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February 15th, 2010, 10:41 AM
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Second Lieutenant
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Join Date: Jul 2007
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Re: Avernum, Crystal Souls v1.5 UPDATE
It's of course ok with me if you do it on your own, I was under the vague compulsion to try and make a modpack out of Amos mods, updating them in the process, but I'd rather wait to be sure he won't show up again.
So PM me if you still want me to do some stuff.
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February 15th, 2010, 11:09 AM
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BANNED USER
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Re: Avernum, Crystal Souls v1.5 UPDATE
I suggest a new thread, so you can stick updates on the first post and edit it as needed.
Regarding permissions, it was along the lines of 'as long as you don't profit from my IP I don't care'. I only asked about stuff from the exile series (inc blades of exile).
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February 15th, 2010, 10:29 PM
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Corporal
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Re: Avernum, Crystal Souls v1.5 UPDATE
Okay. Will do.
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February 16th, 2010, 10:42 AM
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Second Lieutenant
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Re: Avernum, Crystal Souls v1.5 UPDATE
So here we go : the file attached is normally compatible with :
Ogre
Lizardmen
Skaven
CBM
Bretonnia
Tomb kings
Wood elves
Basically I just changed monster id numbers from 27xx to 29xx.
I have yet to do some tests, will proceed to those soonish.
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Last edited by Humakty; February 16th, 2010 at 11:00 AM..
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February 16th, 2010, 10:48 AM
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General
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Re: Avernum, Crystal Souls v1.5 UPDATE
Normally compatible...?
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"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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February 16th, 2010, 10:49 AM
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Re: Avernum, Crystal Souls v1.5 UPDATE
I think I have excel sheets with the id ranges for all my mods, which might be of help. I could post them up if it's still needed.
Anyway.
I officially hand over the entirety of Avernum to Globu.
The only thing I ask is that you make it clear I am no longer the author, so I don't get asked about changes made in future versions.
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February 16th, 2010, 11:02 AM
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Second Lieutenant
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Join Date: Jul 2007
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Re: Avernum, Crystal Souls v1.5 UPDATE
Well, I say 'normally' because I'm not very sure of myself, see when I was a child............................................. .................................................. .................................................. .................................................. ......................................and then she flew out of the window.
Is it all clear now ?
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February 16th, 2010, 12:39 PM
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Re: Avernum, Crystal Souls v1.5 UPDATE
More or less :P
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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February 16th, 2010, 12:48 PM
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Corporal
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Re: Avernum, Crystal Souls v1.5 UPDATE
Makes perfect sense to me.
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February 16th, 2010, 01:20 PM
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Second Lieutenant
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Re: Avernum, Crystal Souls v1.5 UPDATE
Globu, in case you hadn't noticed it already : The file in post 134 should work with the mods whom's list you'll find in the very same post.
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