Quote:
Originally Posted by militarist
The main strength of Kailasa, is mages, and everything is quite obvius what can be done with them. The second strength is sacreds, which are not easy to use if you are not using strong bless. And if you are using strong bless, it benefits mostly in the early game.
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Mages? Kailasas mages are nothing special, and they are surely not the main strength of it. Kailasa lives from its sacreds wich have enormous offensive power.
Quote:
Originally Posted by militarist
The goal why I've started to think about Kailasa - is to find a way to use these sacreds properly, underlining their strengths (and their only unique strength is awe), rather then adding one more direction.
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The unique strength of kailasas sacreds is not that they have awe (which is nice of course), but that you can cast celestial music on them (battlefield wide quickness for all kailasa sacreds) with that spell cast, they can wear every enemy down quickly, and that is what kailasa is about. Also you can summon nice thugs with the kinnaras and later with the rudras you also get artillery mages/SCs.
Fun spells after celestial music are iron bane for offence and arrow fend (for defence, if you did not take an air bless).
Quote:
Originally Posted by militarist
The question is if something can be done to increase AWE effect by using synergistic spells enough to make an affective strategy if it.
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The target of the game is not to awe your enemies, but to kill them.