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  #61  
Old April 17th, 2010, 06:02 PM
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Default Re: Smoke_Monster - Running

done
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  #62  
Old April 19th, 2010, 05:36 PM

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Default Re: Smoke_Monster - Running

That was it. Pythium is defeated, a dominion death. It was fun playing with you all. I wish you epic battles and a great game. See you around .
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  #63  
Old April 19th, 2010, 10:20 PM
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Default Re: Smoke_Monster - Running

good game kelpa and thanks for playing
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  #64  
Old April 23rd, 2010, 10:53 AM

Maerlande Maerlande is offline
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Default Re: Smoke_Monster - Running

SciencePro

Can I get a 6 hour extension? My power is going out and I might not have internet soon. My UPS is beeping at me on and off.

Maer
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  #65  
Old April 23rd, 2010, 11:53 AM

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Default Re: Smoke_Monster - Running

Power is back and my turn is in. No worries now. You can host.
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  #66  
Old April 27th, 2010, 05:00 PM
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Default Re: Smoke_Monster - Running

well crap as you guys probably saw the game mis-hosted this turn. I think the better option is to just proceed onward. In other games where i have tried roll-backs it only made things worse and introduced weird errors.
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  #67  
Old April 27th, 2010, 09:28 PM

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Default Re: Smoke_Monster - Running

Fine. Let's move on from the stale.
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  #68  
Old April 29th, 2010, 01:00 PM

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Default Re: Smoke_Monster - Running

Hey SciencePro,

Please be kind and post here if you extend for yourself. It's just good manners so we know why the game is delayed. No problem that you needed an extension. But maybe when you do your turn could you force host? The sooner Utgard dies the better.

Cheers,
Maer
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  #69  
Old April 29th, 2010, 05:15 PM
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Default Re: Smoke_Monster - Running

yeah i was meaning to do that but I was at work and only had a minute.
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  #70  
Old April 29th, 2010, 05:27 PM
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Default Re: Smoke_Monster - Running

well crap.

crap crap crap.

anyone have any idea why the game mishosted again??

and what the heck should we do now???
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