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May 17th, 2010, 07:51 AM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Thunderdome - 17 Gods enter : 1 God leaves
I think it is long overdue, Pythium has this. Fighting with Machaka is fun, but this game is already decided, I think.
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May 18th, 2010, 06:25 AM
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Private
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Join Date: Nov 2007
Location: Lille (Fr)
Posts: 45
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Thunderdome - 17 Gods enter : 1 God leaves
Quote:
Originally Posted by FAJ
I think it is long overdue, Pythium has this. Fighting with Machaka is fun, but this game is already decided, I think.
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If Man doesn't answer, we'll continue to have fun together
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May 18th, 2010, 06:29 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Thunderdome - 17 Gods enter : 1 God leaves
If Man doesn't answer, this means he will be staling. I think it is even more pointless to continue in that case.
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May 18th, 2010, 06:30 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Thunderdome - 17 Gods enter : 1 God leaves
I did what I could and Pythium really grew in power during my 5-turn reign. Now I have no interest in pointless blood spilling.
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May 18th, 2010, 11:49 AM
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Private
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Join Date: Oct 2009
Posts: 34
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Thunderdome - 17 Gods enter : 1 God leaves
Quote:
Originally Posted by ano
I did what I could and Pythium really grew in power during my 5-turn reign. Now I have no interest in pointless blood spilling.
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I agree with the group. Good game Pyth. I could not stop you.
Man
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May 18th, 2010, 11:55 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Thunderdome - 17 Gods enter : 1 God leaves
Ok, fine.
Thanks for the interesting final turns, guys. I learned a few fine things from this game. Thanks, sansanjuan, for the ability to play this late-game Pyth.
Btw, Strands of Arcane Power is a very good spell (people tend to underestimate it). Not only it mind hunts\feebleminds mages in your dominion, but searches for magic sites pretty well after having wished for the Magic Power. And it requires nothing from you, only spreading dominion. 8 sites found and 8 mages killed\feebleminded this turn. My main goal which I succeeded in was spreading dominion as much as possible and then casting wish.
Once again, thanks and gg.
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May 18th, 2010, 11:56 AM
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Corporal
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Join Date: Jun 2008
Posts: 118
Thanks: 6
Thanked 6 Times in 5 Posts
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Re: Thunderdome - 17 Gods enter : 1 God leaves
Alright then since everyone with more than 10 provinces agrees we'll call this game finished then.
Well done Ano (and sansanjuan) and thanks for playing everybody.
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May 18th, 2010, 12:08 PM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
Thanks: 144
Thanked 40 Times in 36 Posts
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Re: Thunderdome - 17 Gods enter : 1 God leaves
Quote:
Originally Posted by ano
I did what I could and Pythium really grew in power during my 5-turn reign. Now I have no interest in pointless blood spilling.
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Thanks again ano for taking the helm. You are welcome to claim this one in the hof if you'd like.
All : The micro was too much for me without requesting 6 day turns. Crafting 8 communion battles is fun but.... I am very slow.
Also, I learned a lot watching ano's approach. Some things I might have done differently but no one can argue with his brilliant plan for wishing power on the guy with the mindhunt/ search global and then pushing dominion HARD. I may write more later. Typing on iPhones sucks.
ssj
__________________
"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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May 18th, 2010, 12:14 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Thunderdome - 17 Gods enter : 1 God leaves
Quote:
You are welcome to claim this one in the hof if you'd like.
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Oh, no. Playing 5 turns is definitely not enough for the HoF entry. If it lasted longer, maybe I would like that but not in this case. Just mention that I was here when reporting, thanks.
In case anybody is interested, I may tell you that you could tear the Pythian empire to pieces. You were perfectly capable of doing that, in fact, and that would be very hard to counter. Most probably, Pythium would win anyway, but definitely not this easy.
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May 18th, 2010, 01:56 PM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
Thanks: 144
Thanked 40 Times in 36 Posts
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Re: Thunderdome - 17 Gods enter : 1 God leaves
Quote:
Originally Posted by ano
Quote:
You are welcome to claim this one in the hof if you'd like.
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Oh, no. Playing 5 turns is definitely not enough for the HoF entry. If it lasted longer, maybe I would like that but not in this case. Just mention that I was here when reporting, thanks.
In case anybody is interested, I may tell you that you could tear the Pythian empire to pieces. You were perfectly capable of doing that, in fact, and that would be very hard to counter. Most probably, Pythium would win anyway, but definitely not this easy.
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ano,
you should. AARs are all about making stronger players. We should post a trn. I have some points too. The others made a number of VERY good moves but sometimes did not repeat or follow up a very wise strategy.
ssj
__________________
"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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