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June 17th, 2010, 08:28 AM
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First Lieutenant
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Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
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Re: Apotheosis (CBM game for newish players) [Recruiting]
oh btw, is diplomacy in this game binding (agreements) or Machiavellian?
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June 17th, 2010, 09:05 AM
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Corporal
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Join Date: May 2010
Posts: 78
Thanks: 0
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Re: Apotheosis (CBM game for newish players) [Recruiting]
Quote:
Originally Posted by Kadelake
I think we should let Grayjoys friend join and keep the map. It should work for 11 players as well, especially with two of players underwater.
I'm reluctant to ban any nations. Ashdod is one of the best nation (certainly better then the number of wins in hall of fame make it look like) but there are several other really good nations as well. The game just isn't completely balanced. It's my opinion that it's mostly chance that determines which player turns out to have the best conditions. A lucky starting position and lucky site searching might tip the scale more then the nations advantage.
I guess one of the reasons that Ashdod haven't got more registered wins are because of their fearsome reputation. If people know Ashdod are really strong, they might be more inclined to gang up on them.
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Ok, no probs - was worth a go!
Just to be a final pain in the bum Kadelake, can i swap to Jotunheim please? - I can see that shuttling hoards of undead around gets old quick with Ermor...
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June 17th, 2010, 10:16 AM
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Corporal
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Join Date: May 2010
Posts: 75
Thanks: 3
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Re: Apotheosis (CBM game for newish players) [Recruiting]
But with MA, at least you can shuttle them around at 3 mapmove....
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June 17th, 2010, 10:19 AM
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First Lieutenant
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Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
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Re: Apotheosis (CBM game for newish players) [Recruiting]
Well Ama, for reference from an opponent's pov I'd rather you don't have the hordes of undead to shuttle with in the first place.
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June 17th, 2010, 10:30 AM
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Corporal
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Join Date: May 2010
Posts: 78
Thanks: 0
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Re: Apotheosis (CBM game for newish players) [Recruiting]
Quote:
Originally Posted by Greyjoy
But with MA, at least you can shuttle them around at 3 mapmove....
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Perhaps - but i'm up to summer year 3 in a trial run and the turns are already taking ages mearly moving bones to the front lines.
As much as i love the idea of Ermor, they are just too much work!
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June 17th, 2010, 02:59 PM
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Sergeant
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Join Date: Nov 2007
Location: Sweden
Posts: 270
Thanks: 31
Thanked 25 Times in 6 Posts
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Re: Apotheosis (CBM game for newish players) [Recruiting]
Amadamus changed to Jötunheim.
I played Utgård in my first MP game and they where really fun. Be warned though, if you try to optimize blood hunting it will be a lot of work
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June 17th, 2010, 03:13 PM
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Sergeant
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Join Date: Nov 2007
Location: Sweden
Posts: 270
Thanks: 31
Thanked 25 Times in 6 Posts
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Re: Apotheosis (CBM game for newish players) [Recruiting]
Game created, you can now send in your pretenders
Llamaserver FAQ
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June 17th, 2010, 04:14 PM
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Sergeant
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Join Date: Nov 2007
Location: Sweden
Posts: 270
Thanks: 31
Thanked 25 Times in 6 Posts
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Re: Apotheosis (CBM game for newish players) [Recruiting]
Quote:
Originally Posted by Finalgenesis
oh btw, is diplomacy in this game binding (agreements) or Machiavellian?
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I noticed your post here as well.
Hmm, I'll try to give my view on diplomacy. I've never thought much about this before, just done what comes naturally
You are free to perform diplomacy over PM or any other way.
You are free to make "backroom deals", spread information and plot with the other players:
"Look how big player X is! Plus he is a really good player and plays nation Y!! We should team up against him before it's too late!!! Let's divide his provinces between us "
Trades are binding, you can't agree to a trade and then not deliver your part. (It would actually be kind of stupid not to keep your deal. Who would like to trade with you if they know your not trustworthy?)
About NAPs I'm not sure. I've played three MP games and I don't think I've ever seen anyone violate a NAP. They seem to be respected generally. What do people think? Maybe it would be easier for new players if NAPs where binding?
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June 17th, 2010, 09:31 PM
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Corporal
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Join Date: May 2010
Posts: 75
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Apotheosis (CBM game for newish players) [Send in your pretenders]
Well. I, personally, will almost never violate the x-turns warning of a formalized NAP. And yes, Pantokrator help you if you violate trade agreements. But it's probably a good idea to hedge against the former.
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June 17th, 2010, 09:32 PM
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First Lieutenant
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Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
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Re: Apotheosis (CBM game for newish players) [Send in your pretenders]
Sounds good, so basically
agreements made in good faith (trade, NAP...etc), no restrictions otherwise. Simple, I like it.
Edit: just saw Grey's post, the reason why I nitpick on this point is whether I need to divert resource to possible betrayal. E.g. If NAPs are binding I can leave border more or less undefended, also less dangerous to extend yourself in other wars, as otherwise people would be tempted to backstab you when you are fully commited on someone.
Thanks though I got a much better feel on diplo now, basically nothing is binding but good faith is expected.
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