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  #351  
Old July 3rd, 2010, 03:15 PM
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Default Re: STACKERS, newbie game, (started)

Man is now set to AI. My forces are dwindling and my crone that held the Mother Oak is dead. I will not supply a vote on what to do with the game, but if rollback is impossible, I would say the game is over due to cheating.

I did manage to burn down two of Jotunheim's Temples though with just my remaining kamikaze forces. :P
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Last edited by Verjigorm; July 3rd, 2010 at 03:24 PM..
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  #352  
Old July 3rd, 2010, 04:20 PM
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Default Re: STACKERS, newbie game, (started)

Again, let me remind everyone...
only I can set someone AI. You can tell the game to set you AI but it will not take unless I change the game settings to allow that nation to be AI.
Options are:
request AI
arrange a sub
stale (twice) at which time it becomes my choice

Last edited by Gandalf Parker; July 3rd, 2010 at 04:28 PM..
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  #353  
Old July 3rd, 2010, 05:43 PM
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Default Re: STACKERS, newbie game, (started)

icic.. The nation of Man is defeated and hasn't the military strength to be effective--The AI can accomplish any task that I could perform. Please set Man to AI.
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  #354  
Old July 3rd, 2010, 05:51 PM
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Default Re: STACKERS, newbie game, (started)

Some new players like to get a taste of MP play by having a chance to watch major battles, even if they are only doing the "honorable death" thing. But subs seem few on this forum so to keep things moving I will let the Man AI setting go thru.
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  #355  
Old July 3rd, 2010, 06:47 PM

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Default Re: STACKERS, newbie game, (started)

I vote for 3, naturally.
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  #356  
Old July 4th, 2010, 06:54 PM
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Default Re: STACKERS, newbie game, (started)

I vote for 1.
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  #357  
Old July 4th, 2010, 07:00 PM

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Default Re: STACKERS, newbie game, (started)

Wow, miss the thread for two days and a million things happen. What a terrible thing to have happen to a game, especially one that is labeled as a newbie game. As for my two cents on the matter, I'd say it's highly unlikely Ry'leh purposely sabotaged themselves, considering the amount of trading that went back and forth between me and them.

I vote for option 3, as while I'm not in the greatest position in this game, I still have a few strategies I'd like to try out. That is, if AI Ry'leh doesn't wipe the floor with me, I've already got some invasion forces pushing their way inwards on me.
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  #358  
Old July 4th, 2010, 10:36 PM
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Default Re: STACKERS, newbie game, (started)

Quote:
Originally Posted by Gandalf Parker View Post
Some new players like to get a taste of MP play by having a chance to watch major battles, even if they are only doing the "honorable death" thing. But subs seem few on this forum so to keep things moving I will let the Man AI setting go thru.
If you are aware (or looked at) Man's turn you will find that I have already done as much as I really could in terms of seeking the "honorable death", and that the remainder is merely academic. Most of my units are diseased and my army is composed of my researchers and a few remaining longbowmen. My crone which held the Mother Oak enchantment died last turn, so I no longer have a gem income to distribute to allies, and there are no significant attackable adjacent provinces in which I can do damage.

I razed two of Jotunheim's temples and have done some economic damage, the remains of my army will not last more than 2 turns and will not likely do anything significant from this point forward which is why I requested the AI transfer.
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  #359  
Old July 5th, 2010, 12:06 AM

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Default Re: STACKERS, newbie game, (started)

My scouts can confirm this. His entire remaining army basically crashed through the Jotun front line and trashed the neighborhood. It was pretty amazing for having a negligible screening force.
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  #360  
Old July 5th, 2010, 04:40 AM
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Default Re: STACKERS, newbie game, (started)

I just came in because there were claims that access to the game might have been hacked and I glanced over the posts to look about this.

Two things: First, hacks on Dom3 game servers are not really feasible through dictionary or brute force attacks. That doesn't mean that it's impossible, just that I can't imagine one would bother with this. So if you have picked a password, and a good one, your own password should be pretty secure. Problems arise if the game is using a master password, and therefore I have always advised to not use master passwords in networked games. It is possible to gain access to the master password by every player in the game. I assume that Gandalf is using a master password here.

Second, if somebody inspects your turns through your password or through the master password, then there will be no complications if he does this before you hand in your turn orders. If he inspects the turn after you have uploaded your turn order, without you logging in again afterwards, then the turn orders that you gave could get overwritten with a blank. What is being downloaded from the network server are always only the reports from last turn and never your orders for the current turn. So the case that somebody mostly gave the same orders like you do with some bogus changed ones is very unlikely, unless that person had access to the files with your turn orders, too, and this is something that only the server administrator would have. It might be that somebody has been spying on you, but not that he only made small changes.

There can be very strange effects like this when turn files and turn orders don't really match well together, like it would be the case with a rehost of a previous turn, of course.
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