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July 16th, 2010, 10:52 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Sydney, Australia
Posts: 437
Thanks: 18
Thanked 2 Times in 2 Posts
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Re: Mind Blade - Multiera Random nations (started)
I reckon we do the rollback.
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July 16th, 2010, 04:42 PM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: Mind Blade - Multiera Random nations (started)
Ill do a rollback but im suspecting it will fail again.
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July 22nd, 2010, 11:59 AM
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Corporal
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Join Date: Oct 2009
Location: Moscow
Posts: 86
Thanks: 0
Thanked 6 Times in 2 Posts
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Re: Mind Blade - Multiera Random nations (started)
It seems I have problems with e-mail. I ask to make 24 hour extension for this (74) turn.
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July 23rd, 2010, 03:42 PM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: Mind Blade - Multiera Random nations (started)
i did not see the msg soon enough. What can we do now?
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July 24th, 2010, 01:14 AM
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Corporal
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Join Date: Oct 2009
Location: Moscow
Posts: 86
Thanks: 0
Thanked 6 Times in 2 Posts
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Re: Mind Blade - Multiera Random nations (started)
Nothing, lets continue playing.
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July 24th, 2010, 03:41 PM
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Corporal
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Join Date: Oct 2009
Location: Moscow
Posts: 86
Thanks: 0
Thanked 6 Times in 2 Posts
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Re: Mind Blade - Multiera Random nations (started)
I suggest to extend turn length by 24 hours, to get more time for decisions and orders.
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July 24th, 2010, 05:04 PM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: Mind Blade - Multiera Random nations (started)
extended interval to 72 hs
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July 25th, 2010, 06:19 AM
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Sergeant
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Join Date: Feb 2007
Location: Newcastle, Australia
Posts: 246
Thanks: 12
Thanked 0 Times in 0 Posts
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Re: Mind Blade - Multiera Random nations (started)
Thanks for the extension, there taking quite abit of time for me to do at the moment, one other thing is LA pan's player still playing?
He's staled the last 3 turns thats all.
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July 27th, 2010, 07:13 AM
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Sergeant
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Join Date: Feb 2007
Location: Newcastle, Australia
Posts: 246
Thanks: 12
Thanked 0 Times in 0 Posts
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Re: Mind Blade - Multiera Random nations (started)
C'mon people ...theres 6 or so hours left too get the turns in....its been a dynamic and passionate game tso far...I'd hate too see people drop out because it gets "too hard", things aren't going there way (things aren't really going the way i'd like lol) or the game is dragging on for too long.
Remember its just a game...make some decisions and get the turns in!
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July 27th, 2010, 03:30 PM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: Mind Blade - Multiera Random nations (started)
Asophos have dissappeared. And then, seems like ma pangaea and rlieh want marignon to win so it makes 3 vs 2 to give the game to marignon.
Whats the point?
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