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  #31  
Old July 20th, 2010, 06:09 AM

earcaraxe earcaraxe is offline
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Default Re: the_trident, new MA game, 4 player ffa.

it is said that the in the forest of idun is now called the wastes of idun. Masters of fire clashed with the masters of death, shaking the earth with unbelievable fury and power.

what a sight it was!

Its is whispered, that even the great champion of the arena, the mighty Tuathan was impressed.

out of character: why is it good to cast that sepulchre spell every turn when it seemingly affects every unit?

i find it funny for a warlock to ignite his own blood slaves by standing next to them
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  #32  
Old July 20th, 2010, 08:01 AM

Amadamus Amadamus is offline
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Default Re: the_trident, new MA game, 4 player ffa.

Quote:
Originally Posted by earcaraxe View Post
it is said that the in the forest of idun is now called the wastes of idun. Masters of fire clashed with the masters of death, shaking the earth with unbelievable fury and power.

what a sight it was!

Its is whispered, that even the great champion of the arena, the mighty Tuathan was impressed.

out of character: why is it good to cast that sepulchre spell every turn when it seemingly affects every unit?

i find it funny for a warlock to ignite his own blood slaves by standing next to them
Indeed a glorious battle, though it is rumored that devils of great power continue to rally to the banner of the evil bloodmasters of Abysia. I fear it will not be long before them and other horrors of the Abyss are unleashed on our fair world. Reluctantly, The tragic Emorian empire stands against them, for all our sakes.

Sepulchre needs recasting to ensure that the bones take up the advantage. For it to be effective, units must fail a MR check, hence the recast - just to be sure!
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  #33  
Old July 20th, 2010, 11:25 PM

Valerius Valerius is offline
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Default Re: the_trident, new MA game, 4 player ffa.

Darn, looks like I missed a good battle. Got to recruit more scouts.

Earcaraxe, I'm glad you included Mark of the Champion (and not just because I won the first tournament ). I hadn't even heard of it before this game but it's a fun little mod. I'll have to remember to include it in future games I start.
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  #34  
Old July 21st, 2010, 03:58 AM

earcaraxe earcaraxe is offline
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Default Re: the_trident, new MA game, 4 player ffa.

glad u like it. I always liked the idea of the arena, and im thinking about making it even more relevant.
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  #35  
Old July 26th, 2010, 12:45 PM

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Default Re: the_trident, new MA game, 4 player ffa.

It is whispered, that unless the tide turns, Ermor will spread its deadly wings over the world.
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  #36  
Old July 26th, 2010, 10:01 PM

Amadamus Amadamus is offline
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Default Re: the_trident, new MA game, 4 player ffa.

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Originally Posted by earcaraxe View Post
It is whispered, that unless the tide turns, Ermor will spread its deadly wings over the world.
Reluctantly Ermor was drawn into conflict. Our people are envious of the peace that other nations enjoy. Rest assured that our mindhunters pose no threat to others who share our love of peace.
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  #37  
Old August 7th, 2010, 07:36 AM

earcaraxe earcaraxe is offline
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Default Re: the_trident, new MA game, 4 player ffa.

The whitches of the Avalonian forest erected a monument in a sunny vale in the memory of the brave people of abysia, their generous leaders and their heroic struggle.
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  #38  
Old August 27th, 2010, 04:48 PM

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Default Re: the_trident, new MA game, 4 player ffa.

whatsup guys? I think there might be some loss of interest, perhaps boredom in these valleys. As i see it: there are three about equally strong empires facing each other, and none of them dares to attack in fear of the third joining in against him. I'm curious of your aspects.
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  #39  
Old August 27th, 2010, 05:05 PM

Valerius Valerius is offline
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Default Re: the_trident, new MA game, 4 player ffa.

I was actually just about to post about this. We're in danger of turning into the slowest four person game in Dominions history. I've certainly had my share of turns where I was the last one in - and really for no reason since I'm at peace!

Actually, you confirmed my suspicion that we're all at peace. Note that I didn't actually know for sure if the two of you were at war since I've never played with two such patrol happy players! My scouts have an average life expectancy of about 3 months. I've been setting black hawks to patrolling just to give you two a taste of your own medicine.

I think if we're going to continue we do need to pickup the pace. Even a 72 hour hosting interval would be ok - at least we'd get in two turns a week.
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  #40  
Old August 28th, 2010, 07:04 AM

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Default Re: the_trident, new MA game, 4 player ffa.

i will set the hosting interval to 48 hrs if no objections. lets make it a little quicker.

Now its set to 72 hrs.
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