.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old September 8th, 2010, 03:58 PM
EpoletovSPR's Avatar

EpoletovSPR EpoletovSPR is offline
Corporal
 
Join Date: Aug 2006
Location: Russia, St.- Petersburg
Posts: 130
Thanks: 86
Thanked 22 Times in 20 Posts
EpoletovSPR is on a distinguished road
Default Auto GL -- ammo loadout and crew

Soviet AGS-17, AG-30, and etc. In a reality have 29 grenade.


"AGS-17 is fed from special belt drums that hold 29 linked rounds. "


http://world.guns.ru/grenade/gl20-e.htm

American Mk.19- " Ammunition is usually supplied in belt boxes with capacity of 32 or 48 rounds. Loaded 32-round box weights about 19 kg (42 lbs)"

http://world.guns.ru/grenade/gl19-e.htm

Now 20 grenade in SPMBT is very little on one battle (4-5 turn fire). In my opinion, it is necessary to make a duplicate set ammo (2x29=58, 2x32=64).

And still, crew Auto GL - 2 soldier, instead of 3 as in SPMBT.
Reply With Quote
  #2  
Old September 8th, 2010, 05:03 PM

Marek_Tucan Marek_Tucan is offline
Major
 
Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
Thanked 49 Times in 44 Posts
Marek_Tucan is on a distinguished road
Default Re: Auto GL -- ammo loadout and crew

1 "shot" from AGL isn't 1 grenade (I seriously doubt one 30mm grenade would have the same "boom" as an 81mm mortar round ), same way as with autocannons.
And ccrew of 3 serves to give the mobility and atleast some ammo. How many of the 29-round drums is a gunner able to carry along with the AGL? How many the assistant with tripod? Same way why MMGs have a crew of 3.
Besides most TO+E I've seen rate AGL squad (Russian) with 7 people: Squad leader and two AGL teams, each with 1 AGL and gunner, asst. gunner and ammo bearer.
Of course if you have better info (after all you do not have the language barrier) I'm all ears
__________________
This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
Reply With Quote
  #3  
Old September 9th, 2010, 03:58 AM

Griefbringer Griefbringer is offline
Sergeant
 
Join Date: Sep 2008
Posts: 385
Thanks: 1
Thanked 76 Times in 67 Posts
Griefbringer is on a distinguished road
Default Re: Auto GL -- ammo loadout and crew

Based on the HE kill ratings, I would presume that 1 ammo unit for AGL represents a burst of approximately 5 grenades.
Reply With Quote
  #4  
Old September 9th, 2010, 07:50 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,490
Thanks: 3,961
Thanked 5,698 Times in 2,813 Posts
DRG will become famous soon enough
Default Re: Auto GL -- ammo loadout and crew

It's a "burst" like a MG not a single round. The complaint is not valid. If anything, we give too much ammo and it's not going to change

Don
Reply With Quote
  #5  
Old September 9th, 2010, 10:28 AM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: Auto GL -- ammo loadout and crew

Started this thread a while back, just updated.
http://forum.shrapnelgames.com/showt...441#post757441
__________________
John
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:40 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.