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September 16th, 2010, 01:33 PM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
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Re: Battleground - CBM, max lvl 6 magic, no site search/research - Send pretenders!
Open message to the stinking lizards of C'tis:
How dare you invade lands near the Holy Country of Ulm?
Such arrogance shall not be tolerated! Begone, lizards, or suffer!
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September 16th, 2010, 03:15 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: Battleground - CBM, max lvl 6 magic, no site search/research - Send pretenders!
Strike at us at your peril. We suggest you look in other directions for open provinces. An attack on our lands will merit swift and sure retaliation.
If you have something of value to offer, a trade might be possible, but we do not simply surrender that which we've justly claimed.
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September 17th, 2010, 02:57 AM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
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Re: Battleground - CBM, max lvl 6 magic, no site search/research - Send pretenders!
Provinces just next our capital are ours and that's not negotiable.
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September 17th, 2010, 03:26 AM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: Battleground - CBM, max lvl 6 magic, no site search/research - Send pretenders!
Quote:
Originally Posted by LDiCesare
Provinces just next our capital are ours and that's not negotiable.
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Its completely negotiable. You can be reasonable, or you can die.
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September 18th, 2010, 03:59 AM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Battleground - CBM, max lvl 6 magic, no site search/research - Running
I noticed Pythium's turn wasn't in a couple of minutes before hosting so I delayed hosting by 12 hours.
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September 18th, 2010, 10:52 AM
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Corporal
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Join Date: Aug 2007
Location: Gettysburg, PA
Posts: 184
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Battleground - CBM, max lvl 6 magic, no site search/research - Running
Thank you. I thought I got it in in time, but that may have just been through your help.
__________________
Ask not for whom the bell tolls, it tolls for thee.
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September 21st, 2010, 09:41 AM
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Corporal
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Join Date: Aug 2007
Location: Gettysburg, PA
Posts: 184
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Battleground - CBM, max lvl 6 magic, no site search/research - Running
Well, this is unfortunate. No one is interested in peace. Oh well.
__________________
Ask not for whom the bell tolls, it tolls for thee.
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September 22nd, 2010, 06:11 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Battleground - CBM, max lvl 6 magic, no site search/research - Running
Partly this is the game settings: no need for site searching, little need for research and no globals to aim for certainly encourage early fighting (this is deliberate). The first version of this game actually encouraged early fights even more since there was no expansion phase or fort building (all preset).
The other thing is that Caelum and I are actually exceeding our combined allotment of provinces, making the northern and southern edges of the map even tighter.
Expansion was certainly diffferent than a normal game. While Blade Wind once again underwhelmed, Magma Eruption didn't disappoint. Always nice to soften up charging elephants with a couple of castings before they reach your skinshifters.
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September 24th, 2010, 12:58 AM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Battleground - CBM, max lvl 6 magic, no site search/research - Running
I have to go out of town and may not be back until saturday evening, could you delay if needed?
__________________
Voice of ***** and her spicy crew!
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September 24th, 2010, 01:32 AM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Battleground - CBM, max lvl 6 magic, no site search/research - Running
Sure. If I see your turn isn't in as hosting approaches I'll add time to the clock.
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