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				August 26th, 2010, 01:15 PM
			
			
			
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 Corporal |  | 
					Join Date: Oct 2009 Location: Moscow 
						Posts: 86
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				Thanked 6 Times in 2 Posts
			
		
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				 Re: Mind Blade - Multiera Random nations (started) 
 Well, mafia 2, elemental - war of magic are good reasons to extend turn for a day or two, I just suggest to extend it not in the last moment next time. If I knew that this turn would be extended I'd managed my time more properly. |  
	
		
	
	
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				August 27th, 2010, 09:57 PM
			
			
			
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 First Lieutenant |  | 
					Join Date: Nov 2007 Location: Wizard\'s Tower 
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				 Re: Mind Blade - Multiera Random nations (started) 
 all righ ill extend iti would say blood bowl and elemental
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				September 5th, 2010, 06:29 AM
			
			
			
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 Sergeant |  | 
					Join Date: Feb 2007 Location: Newcastle, Australia 
						Posts: 246
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				 Re: Mind Blade - Multiera Random nations (started) 
 Turns due soon people, try to get those turns in! |  
	
		
	
	
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				September 8th, 2010, 05:57 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Feb 2007 Location: Sydney, Australia 
						Posts: 437
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				 Re: Mind Blade - Multiera Random nations (started) 
 I am having a bit of a computer issue right now. May not resolve it before hosting. |  
	
		
	
	
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				September 23rd, 2010, 09:43 AM
			
			
			
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 Sergeant |  | 
					Join Date: Feb 2007 Location: Newcastle, Australia 
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				 Re: Mind Blade - Multiera Random nations (started) 
 With Civ 5 released and playing competitively with starcraft 2, its hard to get the motivation to keep the turns comin when everyone else but Kref has lost interest....its a matter of honour now though. ; ) |  
	
		
	
	
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				September 23rd, 2010, 05:41 PM
			
			
			
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 Corporal |  | 
					Join Date: Oct 2009 Location: Moscow 
						Posts: 86
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				Thanked 6 Times in 2 Posts
			
		
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				 Re: Mind Blade - Multiera Random nations (started) 
 Well, civ5 is released as it was mentioned above, so I'd suggest to increase turn length for a day or two (until november, for example).I also think it would be a long and intresting fight between Digress and GameExtremist.
 It seems that for now I am able only to resist, but it is intresting. So, I am resisting, waiting when two major powers will begin a fight with each other. Maybe, I'll get a small chance then.
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				September 26th, 2010, 01:37 PM
			
			
			
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 Corporal |  | 
					Join Date: Oct 2009 Location: Moscow 
						Posts: 86
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				Thanked 6 Times in 2 Posts
			
		
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				 Re: Mind Blade - Multiera Random nations (started) 
 It seems llamaserver didn't took into account 2h files and made a stale turn for all sides.Maybe it can be fixed somehow?
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				October 1st, 2010, 04:04 PM
			
			
			
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 Corporal |  | 
					Join Date: Oct 2009 Location: Moscow 
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				Thanked 6 Times in 2 Posts
			
		
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				 Re: Mind Blade - Multiera Random nations (started) 
 Well, I suggest to increase turn length up to four days. |  
	
		
	
	
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				October 2nd, 2010, 10:08 AM
			
			
			
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 Sergeant |  | 
					Join Date: Feb 2007 Location: Newcastle, Australia 
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				 Re: Mind Blade - Multiera Random nations (started) 
 I think the game mod...and everyone else are long gone Kref....just you and me now ; ) |  
	
		
	
	
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				October 2nd, 2010, 02:54 PM
			
			
			
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 Corporal |  | 
					Join Date: Oct 2009 Location: Moscow 
						Posts: 86
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				Thanked 6 Times in 2 Posts
			
		
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				 Re: Mind Blade - Multiera Random nations (started) 
 I see, just checking.I'll try to sent private message for Torin.
 It's a shame you won't fight MA Pan - judging by the amount of demons the reason of MA Pan long sleep is his tiedness from blood economy micromanagment.
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