.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #121  
Old November 10th, 2010, 07:52 PM

TheConway TheConway is offline
BANNED USER
 
Join Date: Sep 2010
Posts: 84
Thanks: 5
Thanked 10 Times in 4 Posts
TheConway is on a distinguished road
Default Re: Remove Curses and Horror Marks?

Probably because 90% of the community doesn't really care. I wish they'd add more modding functionality though, or even open source.
Reply With Quote
  #122  
Old November 11th, 2010, 07:28 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Remove Curses and Horror Marks?

Quote:
Originally Posted by Zogundar View Post
Guess who!

Guess I'll be back every year or so because of this.

It looks like there are weapon/spell effects listed in the database under Curse and Horror Mark (Twice for some reason,) couldn't you thus completely null the effects out of the game that way?

I'm not sure if that would effect events though. How would you get rid of cursing (And horror mark or insanity if they exist) events?

Man, what a lot of work though! Why can't the devs just add something so you can mod these effects?
Read post #112 within this thread.
__________________
There can be only one.
Reply With Quote
  #123  
Old November 11th, 2010, 07:38 PM

Zogundar Zogundar is offline
Private
 
Join Date: Dec 2007
Posts: 29
Thanks: 1
Thanked 0 Times in 0 Posts
Zogundar is on a distinguished road
Default Re: Remove Curses and Horror Marks?

Quote:
Originally Posted by NTJedi View Post
Read post #112 within this thread.
Well yes, there's that, but that only partially addresses horror marks, and does nothing for curses or insanity.
Reply With Quote
  #124  
Old November 11th, 2010, 07:56 PM

TheConway TheConway is offline
BANNED USER
 
Join Date: Sep 2010
Posts: 84
Thanks: 5
Thanked 10 Times in 4 Posts
TheConway is on a distinguished road
Default Re: Remove Curses and Horror Marks?

don't like insanity-> don't play w/LA Rlyeh and don't use dimensional rod or gift of kurgi

don't like curses-> its honestly a tiny effect, going bat**** over it is silly.
Reply With Quote
  #125  
Old November 11th, 2010, 08:26 PM

Zogundar Zogundar is offline
Private
 
Join Date: Dec 2007
Posts: 29
Thanks: 1
Thanked 0 Times in 0 Posts
Zogundar is on a distinguished road
Default Re: Remove Curses and Horror Marks?

Quote:
Originally Posted by TheConway View Post
don't like curses-> its honestly a tiny effect, going bat**** over it is silly.
Yes yes, I've literally been hearing that for years, and I haven't gotten any less adamant about wanting it to go away.
Reply With Quote
  #126  
Old November 12th, 2010, 08:12 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Remove Curses and Horror Marks?

Quote:
Originally Posted by Zogundar View Post
Quote:
Originally Posted by NTJedi View Post
Read post #112 within this thread.
Well yes, there's that, but that only partially addresses horror marks, and does nothing for curses or insanity.
You can mod out the spells, items and magic sites so horror marks and curses are virtually impossible. You can even change the horrors into a single weak dragonfly. A little modding will make these extremely rare.

As TheConway says if you don't like insanity-> don't play w/LA Rlyeh and don't use dimensional rod or gift of kurgi. You can even mod the tartarians to drop their insanity and possibly remove it.
__________________
There can be only one.
Reply With Quote
  #127  
Old November 12th, 2010, 08:14 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Remove Curses and Horror Marks?

Personally increasing the battlefield turn limit and preventing AI oppoenents sending pretenders into the arena death match are much more important.
__________________
There can be only one.

Last edited by NTJedi; November 12th, 2010 at 08:15 PM.. Reason: increasing
Reply With Quote
  #128  
Old November 14th, 2010, 05:38 AM

Zogundar Zogundar is offline
Private
 
Join Date: Dec 2007
Posts: 29
Thanks: 1
Thanked 0 Times in 0 Posts
Zogundar is on a distinguished road
Default Re: Remove Curses and Horror Marks?

Quote:
Originally Posted by NTJedi View Post
You can mod out the spells, items and magic sites so horror marks and curses are virtually impossible. You can even change the horrors into a single weak dragonfly. A little modding will make these extremely rare.

As TheConway says if you don't like insanity-> don't play w/LA Rlyeh and don't use dimensional rod or gift of kurgi. You can even mod the tartarians to drop their insanity and possibly remove it.
What about events? The items I could live without I suppose, but surely there has to be a solution that doesn't involve removing an entire race from the game?

Quote:
Personally increasing the battlefield turn limit and preventing AI oppoenents sending pretenders into the arena death match are much more important.
I don't see why it has to be either/or.
Reply With Quote
  #129  
Old November 14th, 2010, 11:46 AM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Remove Curses and Horror Marks?

Zogundar - LA R'lyeh's dominion effect is unmoddable. Therefore there is no way to have them in the game without having their insanity dominion present.

Events also cannot be modded out. HOWEVER, you can use mod commands to set the chances of random events very low, particularly the ones that are rare in the first place, which would almost completely at that point remove horror marking from the game, period.

If you can play without LA R'lyeh (the only LA water nation anyway), events set to minimal, no items that cause horror mark or curse, no magic sites that do the same, or spells... then you will only be stuck with curses, on an extremely, extremely rare basis. And they'll probably never affect a unit that matters. If this isn't enough for you, you will never find this game playable because it's highly unlikely illwinter is going to spend the time changing things just for one guy so he'll be more likely to buy the game. They've done updates to the game for years, but at the moment, they're focusing on other things and updates of that nature are extremely unlikely.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
  #130  
Old November 15th, 2010, 03:21 AM

Zogundar Zogundar is offline
Private
 
Join Date: Dec 2007
Posts: 29
Thanks: 1
Thanked 0 Times in 0 Posts
Zogundar is on a distinguished road
Default Re: Remove Curses and Horror Marks?

How do you remove weapons/armor/items?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:44 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.