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  #21  
Old April 3rd, 2011, 11:16 AM
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RightDeve RightDeve is offline
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Default Re: Helicopter Ammo reload

Quote:
Originally Posted by FASTBOAT TOUGH View Post
but I see the game as a "thinking man's" game much as I play chess if you will.
Haha, ya that's the way I think I'm playing it too. It's a thinking man's game. The best thing and the most rewarding thing from playing SP is that when I conceive the plan thoroughly, and when I do some review or AAR from that battle. Kinda fun if I can make a short CG movie outta that battle or write a short military "novel" or "review booklet".

Also, the best feeling when playing PBeM is when your javelin can shoot right through the armor and WHAAAM, the damn thing explodes!!!
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  #22  
Old April 5th, 2011, 11:37 PM
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Default Re: Helicopter Ammo reload

Admitedly helos can be reloaded rather frequently, why supply post is right on the front not traveling vey far. Pretty sure this did happen in real life without checking in Vietnam for instance when strategy changed & attacked citys helos were based at one popped up shot & back at reload point in 5 minutes. Or how about Black Hawk Down situation in Somalia think base was pretty close then not sure.
Simple agreement between players can sort ammo reloads while not entirely realistic Dumps bunkers only allowed if defending makes reload times long if have missiles. More complex & can of course cheat play with people & only thing we change names of is ammo supply vehicles. Arty Sam ATGM Arms - only use to supply right type of unit keeping simple ATGM includes helos Arms is tanks AFVs. Never used but could also agree say only one reload allowed.
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  #23  
Old April 6th, 2011, 12:43 PM
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Suhiir Suhiir is offline
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Default Re: Helicopter Ammo reload

I know during Gulf I the USMC had forward resupply/rearm sites for AH-1's.

Three trucks, 1 fuel, 1 ammo, 1 basic maintenance.
They operated just out of mortar/light artillery range of the front.
Helo radios for resupply, resupply unit gives them a grid coordinate, trucks pull in, helo lands, refuel & rearm, helo returns to combat, trucks move to the next location.

The resupply column intentionally DID NOT set up a "permanent" resupply point.
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