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  #101  
Old April 20th, 2011, 01:39 PM

Thanatus del Dragos Thanatus del Dragos is offline
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Default Re: MA Mod Nation Combined Game - Testing Grounds - Running

Yea, I am getting in game trash talk, meant for Ghoul, sent to me by accident. It's silly guys. Grow up, just a game.
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  #102  
Old April 21st, 2011, 11:02 AM
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Ragabash Ragabash is offline
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Default Re: MA Mod Nation Combined Game - Testing Grounds - Running

Funny
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  #103  
Old April 24th, 2011, 08:09 PM
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attackdrone attackdrone is offline
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Default Re: MA Mod Nation Combined Game - Testing Grounds - Running

I am going to request a move to 36 hour turns if possible. I've been having sporadic house guests which make 24 hour turns difficult on the weekends.

Last edited by attackdrone; April 24th, 2011 at 08:17 PM.. Reason: Clarity
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  #104  
Old April 25th, 2011, 06:33 AM

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Default Re: MA Mod Nation Combined Game - Testing Grounds - Running

Hosting interval changed to 36 hours.
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  #105  
Old April 29th, 2011, 08:59 PM

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Default Re: MA Mod Nation Combined Game - Testing Grounds - Running

Hello everyone, I've set the clock to a 60h a turn interval. I'm having some RL stuff I need to deal with and probably won't have internet access so I might need an extra day or two.
Sorry for the inconvenience.
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  #106  
Old April 30th, 2011, 10:44 AM
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Default Re: MA Mod Nation Combined Game - Testing Grounds - Running

Svarogia looking for pearls.

I have Air, Earth, Death, Blood and a little Water and Nature.

PM me.
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  #107  
Old May 2nd, 2011, 02:13 PM

PriestyMan PriestyMan is offline
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Default Re: MA Mod Nation Combined Game - Testing Grounds - Running

COuld we get an extension for pythium? Truman has been out doing ROTC stuff (i think he killed Bin Ladin) so he's not been around to do turns. Hopefully once he's done learning how to be a army guy he can get back to DOm
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  #108  
Old May 6th, 2011, 04:08 PM
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Default Re: MA Mod Nation Combined Game - Testing Grounds - Running

Gullible human trade unions, our kind wants to add a name, understandable for your kind. A name, that you should know well, if you're searching for the right kind of wares.

You can call us "Hammerspammers"

Sincerely,
The Stargazers
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  #109  
Old May 11th, 2011, 01:27 PM
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Default Re: MA Mod Nation Combined Game - Testing Grounds - Running

Hopefully whatever RL things the admin has will be solved soon, as this is turning out to be a fairly interesting game. Do you have any update on that, Executor?
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  #110  
Old May 11th, 2011, 01:51 PM

PriestyMan PriestyMan is offline
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Default Re: MA Mod Nation Combined Game - Testing Grounds - Running

exec is staling out in all his games, but is adding time for himself in this one. i dont know why he hasnt bothered to post anything since he can clearly get online to extend the turns. maybe he has someone doing it for him.
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