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June 14th, 2011, 11:42 AM
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Sergeant
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Join Date: May 2010
Posts: 317
Thanks: 16
Thanked 18 Times in 11 Posts
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Re: MA Mod Nation Combined Game - Testing Grounds - Running
is there any chance of you finding a temp sub? come on irc maybe today and ask around. Anyways, if others are ok with it, i can add the delay
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June 14th, 2011, 04:42 PM
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Private
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Join Date: Mar 2011
Location: Vilnius, Lithuania
Posts: 25
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: MA Mod Nation Combined Game - Testing Grounds - Running
I have a friend, how to redirect all the e-mails to him?
__________________
When one and one are one, eleven.
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June 14th, 2011, 05:10 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: MA Mod Nation Combined Game - Testing Grounds - Running
PM me with the friend's email address and your nation
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June 24th, 2011, 08:25 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: MA Mod Nation Combined Game - Testing Grounds - Running
Sorry everybody, first llamaserver broke and then I was away for a week.
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July 9th, 2011, 03:41 AM
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Corporal
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Join Date: Sep 2010
Posts: 70
Thanks: 4
Thanked 6 Times in 5 Posts
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Re: MA Mod Nation Combined Game - Testing Grounds - Running
We've started back up, but there have been a few stales (Pythium, R'lyeh, and Haida Gwaii).
Is anyone having trouble with the new patch and mods? Llamabeast emailed out links to updated versions of the mods which were incompatible (CBM).
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July 10th, 2011, 04:16 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: MA Mod Nation Combined Game - Testing Grounds - Running
Hello everyone, sorry I vanished as I did a while back, it rather was unexpected.
Leave it to a government firm to make a 5 minute job into a two months torture, and than finally after pulling strings (cause you can't get a straight answer) be told that the job won't be done due to technical difficulties which they actually caused, and illegally as it seems too...
Anyway, I did give Psycho the admin code to the game as a precaution so I hope there wasn't much trouble on my behalf.
Psycho gave Haida Gwaii back to me now, however I'll add a 24h delay on the current turn for me as it hosts at around 12h roughly, hope that's ok.
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July 10th, 2011, 04:59 PM
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Sergeant
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Join Date: May 2010
Posts: 317
Thanks: 16
Thanked 18 Times in 11 Posts
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Re: MA Mod Nation Combined Game - Testing Grounds - Running
glad to see you back exec.
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July 12th, 2011, 04:31 PM
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Sergeant
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Join Date: May 2010
Posts: 317
Thanks: 16
Thanked 18 Times in 11 Posts
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Re: MA Mod Nation Combined Game - Testing Grounds - Running
I knew that executioner was a hero! :P
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July 15th, 2011, 03:45 AM
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Corporal
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Join Date: Sep 2010
Posts: 70
Thanks: 4
Thanked 6 Times in 5 Posts
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Re: MA Mod Nation Combined Game - Testing Grounds - Running
I'll be gone for the rest of July on summer vacation. I've posted a thread asking for a temporary sub (I'd ask Executor to run my turns as the admin, but he is my neighbor!). If I can't find a sub I'll post with more information - in the worst case scenario a few stales would not bother me overmuch, unless mysterious wankers take my vacation notice as an invasion sign (but the people in this game are a decent bunch).
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July 15th, 2011, 04:20 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: MA Mod Nation Combined Game - Testing Grounds - Running
Nice battle, although not sure why you used the forbidden light there Priesty?
I've been meaning to look for a Rlyeh sub but haven't had much time for that the last few days.
Attackdrone, I can try to recruit someone to sub for you as well while I'm hunting for a Rlyeh sub if you'd like?
In the worst case scenario it would probably be better to delay the game so you don't stale, as those are extremely hurtful at this point.
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