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				July 16th, 2011, 02:51 AM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: MA Mod Nation Combined Game - Testing Grounds - Running
			 
             
			
		
		
		
		If you know of someone to sub for a few turns that'd be great.  Thank you for the offer. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 20th, 2011, 06:31 AM
			
			
			
		  
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				Major General 
				
				
				
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				Re: MA Mod Nation Combined Game - Testing Grounds - Running
			 
             
			
		
		
		
		It seems Al Nadims current turn is in so I won't delay the game, I've also found someone to put Rlyeh AI as I've been unable to find a sub, the nation was password protected but luckily the master password worked. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 22nd, 2011, 02:45 PM
			
			
			
		  
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				Re: MA Mod Nation Combined Game - Testing Grounds - Running
			 
             
			
		
		
		
		I've delayed the game 148 hours. Hopefully that should give enough time to that slacking sultan of Al Nadim to get back to running his empire. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				August 11th, 2011, 06:33 AM
			
			
			
		  
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				Re: MA Mod Nation Combined Game - Testing Grounds - Running
			 
             
			
		
		
		
		Bloody perfect, so are you guys up for a roll back or do we soldier on ignore the stale? 
 
If we do rollback remember you must delete your previous turn file, download the last turn again and play the turn all over again. Using the old turn file or not deleting it will cause the game to crash again. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				August 11th, 2011, 06:48 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: MA Mod Nation Combined Game - Testing Grounds - Running
			 
             
			
		
		
		
		Just to confirm it was a genuine crash: 
 
Något gick fel! 
killslaves: bad cnr 
Något gick fel! 
killslaves: bad cnr 
 
No idea what this means or how to avoid it. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				August 11th, 2011, 12:55 PM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: MA Mod Nation Combined Game - Testing Grounds - Running
			 
             
			
		
		
		
		No one is allowed to use slaves in the game anymore! :P 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				August 11th, 2011, 04:46 PM
			
			
			
		  
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				Re: MA Mod Nation Combined Game - Testing Grounds - Running
			 
             
			
		
		
		
		Did everyone get a stale? I know I turned in my turn (the save game shows a stale but the llamaserver data says we all turned in our turns). 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				August 11th, 2011, 05:35 PM
			
			
			
		  
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				Re: MA Mod Nation Combined Game - Testing Grounds - Running
			 
             
			
		
		
		
		
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					Originally Posted by  Executor
					 
				 
				Bloody perfect, so are you guys up for a roll back or do we soldier on ignore the stale? 
 
If we do rollback remember you must delete your previous turn file, download the last turn again and play the turn all over again. Using the old turn file or not deleting it will cause the game to crash again. 
			
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 Last turn was somewhat critical for me, so I'd vote to roll it back.  However, if we're not even sure whether or not it can be avoided, well...it might not be worth it.  I'll go with whatever the consensus is.
 
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					Originally Posted by  PriestyMan
					 
				 
				No one is allowed to use slaves in the game anymore! :P 
			
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 The people of New Jomon assure you that their blood slaves, while useful, haven't done anything cataclysmic.  Hopefully.     
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				August 11th, 2011, 08:40 PM
			
			
			
		  
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				Re: MA Mod Nation Combined Game - Testing Grounds - Running
			 
             
			
		
		
		
		Yes everyone got a stale turn. 
 
Well, there's no promise the next turn won't crash too I guess, might be a mod game thing. I don't think rehosting can do more damage, Llamaserer saves turns so I presume they can be reused or... something. Llama should know. 
 
NaivePhilosopher votes for roll back, and seeing how I have 4 stales already I wouldn't mind a rollback myself. And in this case no one can take advantage with the roll back as all of us staled, so no dilemma on that part. 
 
So, attackdrone, GFSL, do you feel like rolling back or do we continue? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				August 11th, 2011, 11:30 PM
			
			
			
		  
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				Re: MA Mod Nation Combined Game - Testing Grounds - Running
			 
             
			
		
		
		
		A rollback is fine by me. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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