Re: Conceptual Balance Mod 1.83 released!
Yeah, no fire or lightning resistance and sub-20mr leaves plenty of opportunities for kiling those ettins you're facing. They may look scary, but there's immediately a bunch of counters available. Ettins really feel like midgame SCs, where they can be very scary and a given opponent may not have a sufficient amount of research to attack all of its vulnerabilities, and its sheerk killing power can be used to greatest effect. So I don't think it's too bad where ettins are right now really, as it seems to be pretty much appropriate.
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