.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #21  
Old September 5th, 2011, 07:49 AM

jimbojones1971 jimbojones1971 is offline
First Lieutenant
 
Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
jimbojones1971 is on a distinguished road
Default Re: MA -Myconos- Last of the Fungi

Hrmmm, I appear to be doing something wrong.

I've unzipped the files and put them in the mods folder. I've turned on the mod (which appears to have worked). But I am unable to find the nation to play in the MA list? (Or in any other list, just to be clear.)

I've just given Pictland a try doing the same things, and it showed up, so I'm a tad confuse. Any help would be much appreciated! :-)
Reply With Quote
  #22  
Old September 5th, 2011, 08:16 AM
GFSnl's Avatar

GFSnl GFSnl is offline
Sergeant
 
Join Date: Feb 2011
Posts: 210
Thanks: 26
Thanked 23 Times in 12 Posts
GFSnl is on a distinguished road
Default Re: MA -Myconos- Last of the Fungi

Ok,

it's fixed now.
I have no idea what just happened. The .dm file was just empty .
Reply With Quote
  #23  
Old September 5th, 2011, 09:35 AM

jimbojones1971 jimbojones1971 is offline
First Lieutenant
 
Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
jimbojones1971 is on a distinguished road
Default Re: MA -Myconos- Last of the Fungi

Excellent, thanks for fixing it. I'll take it for a spin tomorrow :-)
Reply With Quote
  #24  
Old September 6th, 2011, 08:07 AM

jimbojones1971 jimbojones1971 is offline
First Lieutenant
 
Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
jimbojones1971 is on a distinguished road
Default Re: MA -Myconos- Last of the Fungi

I've just started playing around with the mod. I really like it so far. Its got a fantastic amount of flavour (I can't help but feel sorry for the poor Voland and Duke). But the best bit is that I can have a cow as a hero :-)
Reply With Quote
  #25  
Old September 9th, 2011, 01:53 AM

jimbojones1971 jimbojones1971 is offline
First Lieutenant
 
Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
jimbojones1971 is on a distinguished road
Default Re: MA -Myconos- Last of the Fungi

So I've kicked off an MP game to test this mod:

Malicious Mushrooms

I'll be interested to see how it stacks up.
Reply With Quote
  #26  
Old September 14th, 2011, 09:00 AM
GFSnl's Avatar

GFSnl GFSnl is offline
Sergeant
 
Join Date: Feb 2011
Posts: 210
Thanks: 26
Thanked 23 Times in 12 Posts
GFSnl is on a distinguished road
Default Re: MA -Myconos- Last of the Fungi

Myconos Version 3.0

Yeah, I know, another update. Phew... not again.

There was just to much potential for various semi-cheats with the free spawn to be a serious MP nation. Besides with the unrest dominion the only viable strategy was to go for free spawn and blood hunt for more free spawn (Blood Fungus).
I hope the nation can be played with more than one strategy now, although I think some prices still needs some tweaks. Enjoy!

--- Removed unrest incurring dominion
--- Free spawn reduced by 40%
--- Former Palace guard, now City Guard, recruit anywhere. Hurray .
--- Changes magic on Elder Counsel Mage from 2AWEN to 2 times 1AWEN
--- Tweaked some prices
--- PD above 20 only 8 Granite warriors for 10 points
--- Set castles types
--- Laboratories and Temples normal prices
--- Summon Blood Fungus 80 -> 60 slaves
Reply With Quote
  #27  
Old September 16th, 2011, 08:55 AM

jimbojones1971 jimbojones1971 is offline
First Lieutenant
 
Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
jimbojones1971 is on a distinguished road
Default Re: MA -Myconos- Last of the Fungi

A quick suggestion/request, GFSnl: can you please add in the version number to the modname tag, as this makes it easier to make sure I have the right version of the mod. (e.g. '#modname "Myconos 3.00"')
Reply With Quote
  #28  
Old September 17th, 2011, 07:08 AM
GFSnl's Avatar

GFSnl GFSnl is offline
Sergeant
 
Join Date: Feb 2011
Posts: 210
Thanks: 26
Thanked 23 Times in 12 Posts
GFSnl is on a distinguished road
Default Re: MA -Myconos- Last of the Fungi

Ok, will do. In the next iterations.
Reply With Quote
  #29  
Old October 24th, 2011, 04:48 AM

That Guy That Guy is offline
Private
 
Join Date: Mar 2011
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
That Guy is on a distinguished road
Default Re: MA -Myconos- Last of the Fungi

This is *really* cool. I'm still experimenting with it and haven't gotten a chance to try it in MP yet, so I can't comment on the balance, but I'm in love with the concept, flavor, and execution.

Any chance for a chart, though, showing what evolves into what? I'm kind of at a loss how to get some things.
Reply With Quote
  #30  
Old October 24th, 2011, 09:59 AM
GFSnl's Avatar

GFSnl GFSnl is offline
Sergeant
 
Join Date: Feb 2011
Posts: 210
Thanks: 26
Thanked 23 Times in 12 Posts
GFSnl is on a distinguished road
Default Re: MA -Myconos- Last of the Fungi

Had nothing to do today so as requested a chard of Myconos Life cycle.
Attached Thumbnails
Click image for larger version

Name:	MyconosEvolution.gif
Views:	219
Size:	71.8 KB
ID:	11391  
Reply With Quote
The Following User Says Thank You to GFSnl For This Useful Post:
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:38 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.