.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old February 19th, 2012, 11:25 AM

Deathjester Deathjester is offline
Corporal
 
Join Date: Aug 2009
Posts: 110
Thanks: 27
Thanked 6 Times in 5 Posts
Deathjester is on a distinguished road
Default LA Feminye

This has been in development for a while over the the "Dominions 3" forum (see http://z7.invisionfree.com/Dom3mods/...?showtopic=622), and I feel it is finished enough to be presented here as well.

I still have a lot of content to add to the nation in the form of summons, four more heroes and a number of battle enhancing spells for the priestesses to cast.


Preview:


(minor changes to Amazon unit graphics as well, especially the Garnet Amazon, wielding a glaive)

Compared to the first version, from 0,75 on, this is more like a whole new nation. It's set in the LA, the Amazons having finally united behind a pretender god and having made progress in the way they make war. From isolated tribes to a strong semi civilized, battle crazed, bloody nation.

Description:

"The Amazons, having long rejected ruling the Sauromatian manflayers, have united behind an emerging god, celebrating Battle itself. The tribes stand united as Feminye and form a magically versatile force, led by a newly formed cabal of High Priestesses - strong priests of a War Cult. The Amazons of Feminye worship martial power and their warriors are skilled and ruthless. Sacred warrior maidens, wed to war, spearhead their god’s call for supremacy. Blood spilled in deadly duels fuel their faith. Feminye are able to field a strong line of infantry, and they can easily field hordes of archers. When blessed, their warrior maidens can stand toe to toe with most infantry in this era, more so because their numbers are many. Sacreds mounted on fierce beasts are more rare, but offer a fearsome alternative."

Some of the nations abilities/quirks:

- Very diverse, with sorcery paths as primary paths.
- Relatively strong blood nation.
- Recruit everywhere sacreds and interesting cap only sacreds make for a bless nation.
- Interesting abilities on the infantry - amazon archers can nock, draw and fire twice as fast as other archers, their hook spears are designed to nock aside shield (ability like flails).
- The heroine commander is a blesser, leader and thug in one package - she is one kick *** chick!
- They can blood sacrifice.

Also, do note that this mod makes some minor changes to some vanilla units:

-Jade Maiden made slightly better (about the same as Oiorpata)
-Pegasus Rider renamed to "Pegasus Maiden" and given small stat changes, mainly morale.
-Gryphon Rider renamed to "Gryphon Maiden" and given small stat changes.
-Nightmare renamed to "Nightmare Maiden" and given small stat changes (retaining the awful encumbrance)

(price increases has been made where appropriate)

Anyway, try it out! Comments are welcome!

Download here:
http://dl.dropbox.com/u/11811103/Pub...0v%200%2C75.7z
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.