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				April 7th, 2012, 10:57 AM
			
			
			
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 Sergeant |  | 
					Join Date: Mar 2011 
						Posts: 210
					 Thanks: 29 
		
			
				Thanked 16 Times in 13 Posts
			
		
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 Hi All!
 Im the Abysia sub. I'm having trouble playing my turn, though- game crashes when I try to play it. Are you guys using any mods I might not have?
 
 EDIT- Nevermind, I had the wrong version of the map. Good to go!
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				April 7th, 2012, 11:29 AM
			
			
			
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 Sergeant |  | 
					Join Date: Mar 2011 
						Posts: 210
					 Thanks: 29 
		
			
				Thanked 16 Times in 13 Posts
			
		
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 Ok, my turn is in. Good to be playing with you all! 
 The...uh, "Abysian Civil War" is over, and new leadership has emerged! We plan to honor any agreements made by the previous regime, but could you remind us what they were? Did we have any NAPs?
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				April 8th, 2012, 12:45 PM
			
			
			
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 Major General |  | 
					Join Date: Jan 2004 Location: Germany / Bielefeld 
						Posts: 2,035
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				Thanked 18 Times in 12 Posts
			
		
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 Well, i can tell you that you have no quarrel with Pythium   |  
	
		
	
	
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				April 8th, 2012, 09:29 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Dec 2008 
						Posts: 412
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				Thanked 18 Times in 5 Posts
			
		
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 We are cool for now.  Anyway, this vacation is fun, but no one has submitted a turn yet except me.  Is there a memo I haven't read yet?
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				April 10th, 2012, 10:10 AM
			
			
			
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 Sergeant |  | 
					Join Date: Mar 2008 
						Posts: 220
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				Thanked 10 Times in 5 Posts
			
		
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 Would it be possible to delay this turn by just a couple of hours?  I'm posting this from work.  I think I'll probably be able to make it back in time, but it will be close.  If it isn't possible, thats fine.
 NOT LIKE ITS GOING TO MAKE A DIFFERENCE AT THIS POINT.  *glares at TC*
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				April 10th, 2012, 10:49 AM
			
			
			
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 It's done. |  
	
		
	
	
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				April 10th, 2012, 01:12 PM
			
			
			
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 Corporal |  | 
					Join Date: Feb 2011 
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 *innocently reading the Dao De Jing* |  
	
		
	
	
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				April 10th, 2012, 05:35 PM
			
			
			
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 Corporal |  | 
					Join Date: Feb 2011 
						Posts: 131
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 If that chatter reveals that T'ien Chi is swiftly wiping out Ermor, I am pleased   |  
	
		
	
	
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				April 10th, 2012, 09:11 PM
			
			
			
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 Sergeant |  | 
					Join Date: Mar 2008 
						Posts: 220
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				Thanked 10 Times in 5 Posts
			
		
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 Yeah man.  I spent too much time focused on you/not really prioritizing my research.  Oh well.  Live and learn, and then get smashed and start a new game. 
Altho on a side note, with the globals TC has up, and with its massive lead in research, I DON'T KNOW WHY MORE PEOPLE AREN'T ATTACKING TC.
 
It would eliminate the greatest threat to all of us... and help me out of a pickle.   |  
	
		
	
	
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				April 11th, 2012, 10:42 PM
			
			
			
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 Corporal |  | 
					Join Date: Feb 2011 
						Posts: 64
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 Hey, I'm on a trip and can't access my laptop after all. Could I get a 48h extension on this turn? |  
	
		
	
	
	
	
	
	
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