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Old August 10th, 2002, 02:05 AM

travislp travislp is offline
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Default Adding Ring and Sphere Worlds

Is there a way to get the game to add either of these two "planet" types when your starting a new game. Or do you have to mod a map to get them
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  #2  
Old August 10th, 2002, 02:08 AM
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Default Re: Adding Ring and Sphere Worlds

Did you try adding them into SystemTypes.txt?
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Old August 10th, 2002, 02:59 AM

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Default Re: Adding Ring and Sphere Worlds

Not Yet. I wasn't sure if it could be done so I wanted to ask first.
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Old August 10th, 2002, 03:28 AM
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Default Re: Adding Ring and Sphere Worlds

I don't know if it works or not. It isn't too hard to check.
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Old August 10th, 2002, 03:51 AM
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Default Re: Adding Ring and Sphere Worlds

You can't specify planet sizes other than Tiny, Small, Medium, Large, and Huge in SystemTypes.txt. Write Aaron and request!
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Old August 10th, 2002, 06:02 AM

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Default Re: Adding Ring and Sphere Worlds

But a check on the planet sizes has ring and sphere worlds size as huge. Using that logic if I put a huge planet at ring one ( where the star is ) would that put a ring or sphere world or would it just generate a huge planet on top of the star. Or is the name of the planet used to generate. In that case it won't work.
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Old August 10th, 2002, 09:07 AM
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Default Re: Adding Ring and Sphere Worlds

Quote:
Originally posted by travislp:
But a check on the planet sizes has ring and sphere worlds size as huge. Using that logic if I put a huge planet at ring one ( where the star is ) would that put a ring or sphere world or would it just generate a huge planet on top of the star. Or is the name of the planet used to generate. In that case it won't work.
that would place a huge planet over the star. the reason that no RW and SW are added is the 'Constructed := True' setting.
copy and paste duplicates of the RW and SW with this setting to FALSE and the game should add them in the map creation.

edit: and set the 'Special Ability ID :=' for your random RW/SW to zero, just to make sure

Rollo

[ August 10, 2002, 08:19: Message edited by: Rollo ]
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Old August 10th, 2002, 09:28 PM

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Default Re: Adding Ring and Sphere Worlds

Thanks Rollo, I'll give that a try and see what happens.
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Old August 12th, 2002, 06:43 AM

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Default Re: Adding Ring and Sphere Worlds

You could always create a Map yourself using the Editor and when starting the game 'Load' that map.
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Old August 27th, 2002, 03:43 AM
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Default Re: Adding Ring and Sphere Worlds

Quote:
that would place a huge planet over the star. the reason that no RW and SW are added is the 'Constructed := True' setting.
copy and paste duplicates of the RW and SW with this setting to FALSE and the game should add them in the map creation.

edit: and set the 'Special Ability ID :=' for your random RW/SW to zero, just to make sure

Rollo
I tried this out and got some weird results. First off there where ring and shere worlds scattered around rather frequently and not in the middle of the systems either. But strangest of all, I had a sphere world in my home system with type Gas Giant/None! I colonized it and set up a domed colony (my type was Gas Giant/Oxygen. There were 100 facility slots, implying that if I converted the atmosphere I would have 500 facility slots!
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