.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Closed Thread
 
Thread Tools Display Modes
  #11  
Old March 3rd, 2014, 09:26 PM
gila's Avatar

gila gila is offline
Captain
 
Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
gila is on a distinguished road
Default Re: Limited Fuel

Quote:
Originally Posted by Turret View Post
Here's a suggestion-is there any way to add limited fuel to the game?

In certain circumstances and scenarios this may be useful.

What can a heavy like a Tiger with half a tank of fuel do, I suppose?

I'd really like to have limited fuel in this game.
As said before this is a tactical game of a few hours single day battle,not a strategic where may be days perhaps, and many battles for an outcome.
Once you understand that, then you will see the is no need for limited fuel here.

One other suggestion is to set it to low repair on campaigns, If can't you repair a particular AFV APC ect.,then consider it not refueled also, and then just move them off-map asap on next battle.
  #12  
Old March 3rd, 2014, 11:19 PM
Roman's Avatar

Roman Roman is offline
First Lieutenant
 
Join Date: Jun 2008
Location: Córdoba-Argentina
Posts: 643
Thanks: 90
Thanked 77 Times in 57 Posts
Roman is on a distinguished road
Default Re: Limited Fuel

The fuel is an operational or tactical concerns
__________________
"We are free and nothing else matters"
Jose de San Martin.
  #13  
Old March 10th, 2014, 03:31 AM

Warhero Warhero is offline
Second Lieutenant
 
Join Date: Jun 2005
Posts: 570
Thanks: 2
Thanked 30 Times in 28 Posts
Warhero is on a distinguished road
Default Re: Limited Fuel

I suppose that it's quite difficult to add fuel spending "meter" into every tank/apc/lorry etc. in this game (I mean new code to game)? Impossible?
  #14  
Old March 10th, 2014, 07:53 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,492
Thanks: 3,963
Thanked 5,702 Times in 2,814 Posts
DRG will become famous soon enough
Default Re: Limited Fuel

It's not going to happen


Don
  #15  
Old March 10th, 2014, 08:48 PM
FASTBOAT TOUGH's Avatar

FASTBOAT TOUGH FASTBOAT TOUGH is offline
Lieutenant General
 
Join Date: Oct 2008
Location: Kingsland, GA.
Posts: 2,774
Thanks: 752
Thanked 1,295 Times in 972 Posts
FASTBOAT TOUGH is on a distinguished road
Fallout Re: Limited Fuel

A very famous person I just finished reading wrote the following on his precepts of war taken from Chapter 7 titled Maneuvering; Item 11. " We may take it then that an army without its baggage-train is lost; without provisions it is lost; without bases of supply it is lost." . I feel it safe to say our "General" in the game on both sides have read from this person and others so they have insured we are ready for combat before each encounter. What happens after that is up to us. If you were the " General" wouldn't you do the same for your subordinates before facing the enemy? That's what the game is doing timescale and all other issues aside. You are prepared to fight, how you fight and whether you win or lose is still up to you. That's the bottom line game world real world. One battle at a time during one campaign long or short. Unless counter attacking; fight, refit and fight again. Maneuver is difficult or at least time consuming enough in preserving your equipment and meeting your operational goals by battles end. I like my commanding "General" in meeting my logistical needs before we cross the " line of demarkation" and not to let him or her down I make sure to abide by the above precept as well on the battlefield. I just wish we could do the same for AI down the road on the option of battlefield logistics.

Regards,
Pat
  #16  
Old March 13th, 2014, 12:46 AM
Turret's Avatar

Turret Turret is offline
Corporal
 
Join Date: Feb 2014
Posts: 79
Thanks: 7
Thanked 1 Time in 1 Post
Turret is on a distinguished road
Default Re: Limited Fuel

Only guessing, but in some of the large and very large scenarios, I might even say something like a tiger, or any large and heavy vehicle, may not even make it across the map without re-fuelling.

I've got no evidence for this, but there should be option to edit limited fuel. I'd even ask for such a feature to be added.
  #17  
Old March 13th, 2014, 05:00 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,492
Thanks: 3,963
Thanked 5,702 Times in 2,814 Posts
DRG will become famous soon enough
Default Re: Limited Fuel

The widest map in the game is 160 hexes which is 8km ....... EIGHT KILOMETRES .....which would hardy move the fuel gauge in even the heaviest tank

There WILL NOT BE a "limited fuel" option for this game. It serves NO PURPOSE but to over complicate game play and create an enormous amount of work as each vehicle in the game would need it's range calculated and entered into MOBHack so the game could use it and the database that MOBHack uses is full so even if we thought this was a great idea worthy of hundreds of hours of programing and data base entry time.....which we don't..... there is no place to add it

This thread is now CLOSED


Don
The Following User Says Thank You to DRG For This Useful Post:
Closed Thread

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:46 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.