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  #31  
Old March 14th, 2015, 06:05 PM

Juramentado Juramentado is offline
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Default Re: CENTAG 78 still ok under latest version

Thanks!

I did note a slight gameplay issue now. So - I don't wish to spoil it for people, but there's a mission where your ground forces don't matter - it's all Air Cav, all the time. However, no matter how much I manipulate the forces, I automatically garner an 11,000+ penalty for arty overload. I even put in a custom Open Force where it was all ground forces, two helos and no arty and I still get the same. Not sure where that's coming from though.
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  #32  
Old March 15th, 2015, 08:34 AM
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Default Re: CENTAG 78 still ok under latest version

Don't worry about "spoilers" at this stage... right now this is open playtesting. We are reviving an old campaign nobody expected to find and there will be issues like this in something that was not updated release by release.

For the most part this conversion seems to be going well aside from the occasional glitch and these reports help straighten that out

Last edited by DRG; March 15th, 2015 at 08:56 AM..
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  #33  
Old March 15th, 2015, 09:56 AM
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Default Re: CENTAG 78 still ok under latest version

I know why it's giving all those overload points..... the Russian side has a HUGE number of ammo re-supply units that have had their points jacked 10x normal. I should have an answer if this is "a good thing" or not later today.

Don
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  #34  
Old March 15th, 2015, 12:38 PM

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Default Re: CENTAG 78 still ok under latest version

Thanks Don. While you're in there, same Air Cav scenario, the Human Player has two F-111 airstrikes on call. When I invoked them, the sprite for the plane was some sort of prop fixed wing aircraft.
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  #35  
Old March 15th, 2015, 12:39 PM
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Default Re: CENTAG 78 still ok under latest version

I'll take a look.......


Now corrected. I'll update this once I sort the ammo supply issue
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  #36  
Old March 15th, 2015, 01:01 PM
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Default Re: CENTAG 78 still ok under latest version

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Originally Posted by Juramentado View Post
Thanks Don. While you're in there, same Air Cav scenario, the Human Player has two F-111 airstrikes on call. When I invoked them, the sprite for the plane was some sort of prop fixed wing aircraft.

Question...... are you saving the end of each turn as a separate save so you can go back and replay an update if I issue it ?

Don
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  #37  
Old March 15th, 2015, 03:13 PM
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Default Re: CENTAG 78 still ok under latest version

This attachment corrects the issues discovered in the sixth scenario of this campaign. The F-111 now all have the correct Icon and there is no longer an enormous arty overload points penalty given to the US side on completion of this scenario. ( which is only 8 turns but the objective is to create as much chaos as possible in a very short time )

Please note to anyone coming into this late.......... the corrections I've been issuing as problems in this old campaign are identified and corrected all need to be installed in the order they were issued because they deal with sequential scenarios within the campaign.

As stated earlier this is "open playtesting" . This campaign is a "bonus" to the next update so we are fixing this as we discover problems as it's probably not been updated since it was released and the OOB's have changed A LOT since then.

Don
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File Type: zip Campaign 17 _ Mar 15 corrections.zip (79.5 KB, 144 views)
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  #38  
Old March 15th, 2015, 05:37 PM

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Default Re: CENTAG 78 still ok under latest version

Hi Don - fair point. I forget to increment saves. I'll have to do that going forward. Thanks!
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  #39  
Old March 23rd, 2015, 10:11 PM

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Default Re: CENTAG 78 still ok under latest version

I haven't dropped off this thread - I had to restart the campaign after making sure all the updates were installed in order. Back on Battle #2, so I'm making my way to the Air Cav scenario again.
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  #40  
Old March 24th, 2015, 06:52 PM
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Default Re: CENTAG 78 still ok under latest version

I'll take a look at this myself once I finish the scenario I'm currently playtesting.
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