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  #371  
Old April 13th, 2023, 04:33 PM

RetLT RetLT is offline
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Default Re: RetLT Scenario issues

Scenario #511 Plantation Waltz

Stone bridge at 90,68 is shallow water
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  #372  
Old April 17th, 2023, 03:20 PM

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Default Re: RetLT Scenario issues

Scenario #515 Lingayen Philippines

Beach hex 47,55 is shallow water
Steam hexes 48, 52 and 48,51 are shallow water


<2023 v16 RELEASE MARKER--ADDED>

Last edited by DRG; April 24th, 2023 at 05:46 PM..
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  #373  
Old April 24th, 2023, 05:27 PM

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Default Re: RetLT Scenario issues

Scenario #517 The fall of Meiktila

Halftracks are labeled as Lloyd carriers
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  #374  
Old April 25th, 2023, 07:39 AM
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Default Re: RetLT Scenario issues

Nev er mi nd . . .
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ASL
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  #375  
Old April 26th, 2023, 12:19 AM

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Default Re: RetLT Scenario issues

Scenario #520 Leros

The following hexes are actually shallow water

38,50
36,49
37,49
83,29
84,28
85,26
85,27
85,28
87,26
89,32
90,32
91,32
92,32
93,32
94,32
95,32
83,18
82,17
82,16
81,15
81,14
81,13
80,5
81,4
81,2
81,2
81,1
83,1

They are all the first full hex after the beach and have the icons for clear or rough.
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  #376  
Old April 26th, 2023, 02:02 AM

RetLT RetLT is offline
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Default Re: RetLT Scenario issues

Scenario #521 Santa Agata

1. There is no scenario description
2. Vehicles create dust trails
3. Bridge at 44,59 is missing but the stream is still passable since it is a slope hex
4. The last 2 v hex clusters have no value
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  #377  
Old April 27th, 2023, 04:53 PM

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Default Re: RetLT Scenario issues

Scenario #522 Small road to Catina

The following clear hexes are shallow water:

67,49
68,51
68,52
68,54
68,58
68,59
68,60
68,61
68,62
67,63
69,62
67,43
67,39

The following swamp hexes are deep water:

78,49
78,51
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  #378  
Old April 28th, 2023, 10:36 PM

RetLT RetLT is offline
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Default Re: RetLT Scenario issues

Scenario #524 Cuckoo

Hexes 62,14 and 63, 13 are invisible mud slopes
Hex 30,37 is a swamp

row 41,19 to 45,19 and hex 42,17 are listed as cobblestone but appear clear. This is cosmetic and does not effect game play.
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  #379  
Old April 29th, 2023, 10:56 PM

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Default Re: RetLT Scenario issues

Scenario #525 Highlanders at Gerbini

AI does not move the PZ3s of formation V. I encountered them on turn 25 and they were still where they had started. Don't know if it a response setting issue or not.

All other units started moving towards the v hexes after I had taken a few.
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  #380  
Old April 30th, 2023, 01:47 AM

Ts4EVER Ts4EVER is offline
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Default Re: RetLT Scenario issues

Formation V is Panzergrenadiers. The PZIIIs are formation Y and those are set to react on turn 22.
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