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  #21  
Old November 6th, 2024, 01:03 PM
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Default Re: Experiment

Three blade rotor test

I set up a master template. It has to be modified differently for each type but it gives me a guide to use that is far more consistent than trying to do it free-hand


https://i.imgur.com/U4ZBqz7.mp4

How it looks in the Encyclopedia

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Last edited by DRG; November 6th, 2024 at 03:36 PM..
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  #22  
Old November 6th, 2024, 05:41 PM
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Default Re: Experiment

Another experiment. This time with an icon that has the rotors built with the body rather than as a two-part Icon

I added a third row to this one ...two wasn't enough with rotors that size

https://i.imgur.com/s4x28hf.mp4
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Last edited by DRG; November 6th, 2024 at 06:23 PM..
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  #23  
Old November 6th, 2024, 08:41 PM
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Default Re: Experiment

Looks great!
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  #24  
Old November 7th, 2024, 06:07 AM
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Exclamation Re: Experiment

A high proportion of the helos were set up with a code change to use the rotors in a different file than the body of the helo but there are a lot that were added that were built body and rotor sequentially in the SHP file

Finding them all is going to be all kinds of "fun"

What I need to know is if the novelty of this is going to wear off and end up being annoying



ALSO...... can I make the increased sizes work in the game and MOBHack and it looks like in some cases.....Not quite but MAYBE .... The max size MOBHack can handle that I know of right now is 109x109 pixels and if that is indeed the limit as I belive it is then some icons using two separate blades might get the changed rotors but need a bit of trimming to fit into the max allowed size

in the case of the Yak-24U a bit of he blade graphic had to be trimmed but it's not really noticeable

https://i.imgur.com/1GWUz9O.mp4



Testing continues...... the rabbit warren is extensive but I need to know if this is not something that the novelty will wear thin quick
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Last edited by DRG; November 8th, 2024 at 01:37 PM..
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  #25  
Old November 7th, 2024, 10:55 AM
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Default Re: Experiment

I need some comments on this

The max size MOBHack will display is an image 109 pixels wide
The larger helos with rotors at both ends are a "problem" but I think this works



https://i.imgur.com/zt7Uetc.mp4

The front and back of the blade swirls have to be cut off, but it does leave most intact,......the question is......... is it really noticeable to you ? I see it but I also see its not too bad
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"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


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Last edited by DRG; November 8th, 2024 at 01:38 PM..
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  #26  
Old November 7th, 2024, 01:54 PM

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Default Re: Experiment

What you mention doesn't bother me at all, as the illusion of spin is vitally more important than precise dimensions.
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  #27  
Old November 8th, 2024, 10:04 AM
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Default Re: Experiment

Crunch time for those that are interested and those that might not be
This project will take me a while to complete but when it's done there is no going back

Attached is Icon0001.shp in a ZIP

Extract this to the MBT Game Data/ Graphics folder

There is one icon used for mi-8 and mi-17 changed to "rotating" blades and it can be found in these OOB's



Build a game using these and fly them around to test or build a game and play it. The date ranges in the OOB's for the units that use them is 1968 to the end of the years covered.

Use summer months as this is a "green" helo and while it may be used as green in some desert or winter set ups it is used as green in the summer for all listed

Comments yea or nay are needed before I dive into the very deep end.

This is a much more involved project than I expected it to be as every helo in the game will be changed and while many use common files for their rotors many more than I thought at first do not

Remember that MOBHack does not show the rotors but the game does
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"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


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Last edited by DRG; November 8th, 2024 at 01:41 PM..
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  #28  
Old November 9th, 2024, 03:35 AM
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Fallout Re: Experiment

I agree with CH-47 and similar helos, given the limitations it looks perfectly fine as is.

I saw the list so guess you'll be busy. I think though better than dealing with one of my lists!?! And probably less stressful!?!

So, in the finest tradition of the service I volunteered to serve in...

"Chief of the Watch flood all main ballast tanks and on the 1MC pass DIVE, DIVE" And one of our IC men somehow managed to "scourge up" a KLAXON from a WWII era submarine just like in the movies.
https://www.bing.com/videos/rivervie...123&ajaxhist=0

With the following you'll hear why we "traded" it out.
https://www.bing.com/videos/rivervie...5187&FORM=VIRE

The "how" will remain a SECRET concerning its acquisition.

Important to remember as you traverse the "Rotor Sea" to ensure you have one more surface than dive while carrying out this mission!!

Regards,
Pat
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Last edited by FASTBOAT TOUGH; November 9th, 2024 at 04:13 AM..
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  #29  
Old November 9th, 2024, 05:46 AM
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Default Re: Experiment

What I need is feedback from people who have used them in a game and that "list" is just the units that used that one icon
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  #30  
Old November 10th, 2024, 07:04 PM

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Default Re: Experiment

Tested some of the Helos as Russia in 1988. Seems to work the way it should.

To be honest, I dunno whether I like it or not, it certainly looks nice, but also quite different. Maybe just a matter of having to get used to it.

Have you considered making it an optional feature? Like with the minefield icons...
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