.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old September 10th, 2002, 04:16 PM

ckotchey ckotchey is offline
Corporal
 
Join Date: Aug 2002
Location: Apalachin, NY
Posts: 55
Thanks: 0
Thanked 0 Times in 0 Posts
ckotchey is on a distinguished road
Default Tech Trading - newbie question

Let's say I'm at level 9 in a given tech field, and an ally is at level 2. If we trade tech in that field, does the other guy get bumped all the way up to level 9? Or does he simply get a bump to 3?
Same question regarding analyzing captured ship components - would you get bumped all the way up to the level of the part you analyze? Or just bump up one level?
Reply With Quote
  #2  
Old September 10th, 2002, 04:28 PM

kalthalior kalthalior is offline
Corporal
 
Join Date: Dec 2001
Location: Omaha, NE
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
kalthalior is on a distinguished road
Default Re: Tech Trading - newbie question

Pretty sure it is just one level for most techs, but if I recall correctly fighter bays are (or can be) an exception under the correct circumstances. (i.e., you can go from Fighter Bay 1 to 3 in one step.)
Reply With Quote
  #3  
Old September 10th, 2002, 04:29 PM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Tech Trading - newbie question

When analysing ships, you get one level above your current level per type of undamaged component worth analysing.

Examples:
You have shields I. You analyse a ship with shields II. You get shields II.

You have shields I. You analyse a ship with 3xshields II. You get shields II.

You have shields I. You analyse a ship with shields V. You get shields II.

You have shields I. You analyse a ship with 3xshields V. You get shields II.

You have shields I. You analyse a ship with shields V and a shield regenerator. You get shields III.

you have no tech in fighters or construction. You analyse a medium carrier with 5xfighter bay II.
You get fighters II (one for the carrier hull, one for the bays) but NOTHING in construction.

you have no tech in fighters or construction. You analyse a light carrier with 5xfighter bay I.
You get fighters I (You can't go above fighters I because there is no fighter II tech on the ship)

When trading, you need to make exchanges like this:

Give:
Beam weapons
Beam weapons
Beam weapons
Beam weapons
Beam weapons
Beam weapons

Want:
Shields
Shields
Shields

This would trade Beam weapons VI for shields III, no matter what tech level either player had in those areas.

[ September 10, 2002, 15:35: Message edited by: dogscoff ]
Reply With Quote
  #4  
Old September 10th, 2002, 04:49 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: Tech Trading - newbie question

Quote:
Give:
Beam weapons
Beam weapons
Beam weapons
Beam weapons
Beam weapons
Beam weapons

Want:
Shields
Shields
Shields

This would trade Beam weapons VI for shields III, no matter what tech level either player had in those areas.
Almost... what if the player getting beam weapons already had level 3, and the player giving them had level 9? Then the player getting them would get levels 4,5,6,7,8, and 9. That's why you always have to be careful what your opponent has...
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #5  
Old September 10th, 2002, 05:22 PM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: Tech Trading - newbie question

Is it just me, or is there a difference in trading and analyzing? Analyzing gives you tech without giving you the prerequiste. Trading tech without the prerequiste gives you the message "Our scientists can't understand it, sire" and no tech
Reply With Quote
  #6  
Old September 10th, 2002, 05:28 PM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: Tech Trading - newbie question

Just to be clear, I think you get 1 tech for EACH UNIQUE component above what you are at. That is why capturing a carrier gives you 2 levels (1 for the hull, 1 for the fighter bay). Same can be done if there are 2 different kinds of armor on board like stealth & scattering.

Slick
__________________
Slick.
Reply With Quote
  #7  
Old September 11th, 2002, 11:11 PM

Elowan Elowan is offline
Second Lieutenant
 
Join Date: Jun 2002
Posts: 463
Thanks: 0
Thanked 0 Times in 0 Posts
Elowan is on a distinguished road
Default Re: Tech Trading - newbie question

Suppose get a ship with Temporal or Crystalline tech in a trade - do you get that technology?
__________________
'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
Reply With Quote
  #8  
Old September 11th, 2002, 11:32 PM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: Tech Trading - newbie question

Quote:
Originally posted by Elowan:
Suppose get a ship with Temporal or Crystalline tech in a trade - do you get that technology?
Only if you also have selected the racial technology. Two crystaline races can trade each other's techs, for example.
Reply With Quote
  #9  
Old September 11th, 2002, 11:42 PM
The Canuck's Avatar

The Canuck The Canuck is offline
Private
 
Join Date: Jun 2002
Location: Toronto, Ontario
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
The Canuck is on a distinguished road
Default Re: Tech Trading - newbie question

is there any way to make it so you can get Racial techs with out having selecting it by modding the game somehow?
__________________
Pain is only temporary, but honor Last forever...
Reply With Quote
  #10  
Old September 12th, 2002, 01:07 AM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: Tech Trading - newbie question

Quote:
Originally posted by Arkcon:
Is it just me, or is there a difference in trading and analyzing? Analyzing gives you tech without giving you the prerequiste. Trading tech without the prerequiste gives you the message "Our scientists can't understand it, sire" and no tech
I didn't think analyzing would give you tech unless you already had the prerequisite...

Quote:
is there any way to make it so you can get Racial techs with out having selecting it by modding the game somehow?
Someone (I think Suicide Junkie) came up with a way for racial techs to be traded to players who don't have the appropriate trait - I don't remember exactly how it works but I think it involves adding a second, dummy prerequisite that is researchable so the game doesn't think it's a racial tech or something...
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:34 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.