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Old September 15th, 2002, 05:14 AM
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Default Turn Blitz #1

I'm not actually in this game, but it seems like a really cool idea, basically use PBW to test AI's by having it run a ton of turns for you and hten you can look at the "damage" the AI has done, even set it up so you have 1 super powerful human and another 19 ai's you would get 24 turns a day and like 168 a week, which means you could have a lot of stuff to analyze real quick, (coudl also pause real fast) not so sure if the PBW guys would be down with you junking up server with tests like that.

PBW MONEY MAKING IDEA!!!!

(FOR MEMBERS ONLY!!!!)
ability to run AI test games, and PBW would do some interesting things to help you, like have soem data analysis tools (for like seeing graphs of all the score data) and other cool things, but maily depending on suscription level ($35 a year, get 2 free AI tests, $65 get 5 free AI tests, and at $85 unlimited AI tests) also PBW could allow you to run turns quicker than the 1 hr min now imposed, you could run turns every 5 mins or something, that could depend on your subscription rate as well. Think about that a game, in an extra large galaxy with turns every 30 minutes over 3 months woudl put you at galactic date: 2400.0+2419.2=4819.2

I doubt anyone would be alive at that point.

i'm done now
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  #2  
Old September 15th, 2002, 05:33 AM
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Default Re: Turn Blitz #1

I only voted no, cause I'm not an AI modder.

Perhaps I shouldn't have even voted...
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Old September 15th, 2002, 05:34 AM
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Default Re: Turn Blitz #1

obviously, i said once i think, i would test it for fun. O, and the pricing is totally for PBW to decide i just threw up numbers
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Old September 15th, 2002, 06:22 AM
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Default Re: Turn Blitz #1

Umm... someone (I think it was Master Belisarius) created a program that runs the game in AI mode in the background, rather rapidly, for testing out AIs in a short period of time. Such a feature on PBW would seem rather pointless to me.
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Old September 15th, 2002, 06:44 AM
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Default Re: Turn Blitz #1

NOOOOOOOOOOO! well it was worth a try

[ September 15, 2002, 05:44: Message edited by: Skulky ]
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