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  #1  
Old November 4th, 2002, 02:58 AM
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Default how to stop ships from running away

how do i stop a pointdefense ship from running away in strat combat?
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  #2  
Old November 4th, 2002, 03:13 AM

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Default Re: how to stop ships from running away

Add a regular weapon.
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Old November 4th, 2002, 05:13 AM
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Default Re: how to stop ships from running away

I don't think there is away to stop them running. After all they are defensive.

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Old November 4th, 2002, 05:26 AM
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Default Re: how to stop ships from running away

Add...
A...
Regular...
Weapon.

That makes them attack ships, and they will move up into range with the rest of your fleet.
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Old November 4th, 2002, 06:01 AM
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Default Re: how to stop ships from running away

Point Defense Cannons are not considered to be weapons by the AI. A ship with only them and no normal weapons is considered as unarmed as a non-combat support ship.
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Old November 4th, 2002, 08:43 AM

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Default Re: how to stop ships from running away

correction: a ship with PDC normally does not have targets. If it does not have targets it runs to the corner. when missiles pop up they are instantly destroyed by other PDc (if any) and thus the ship stays in the corner. So, it is a good idea to put some APB on your pdc ships.
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Old November 4th, 2002, 01:50 PM
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Default Re: how to stop ships from running away

Couldn't you also put the ship in a fleet? Could work untill the ship gets refitted with a regular weapon.
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Old November 4th, 2002, 10:15 PM

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Default Re: how to stop ships from running away

"Couldn't you also put the ship in a fleet? Could work untill the ship gets refitted with a regular weapon."

Ships without anything to do will ALWAYS run away unless you tell them to ram.

PD-only ships will run until missiles are fired, then come closer, then run when the missiles go away.

Boarding-only ships will run if the enemy has shields.

Troop transports will run if there are weapons platforms on the surface AND there are friendly armed ships.

They will also break formation to do that..

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Old November 4th, 2002, 10:20 PM
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Default Re: how to stop ships from running away

There is one sure-fire way to keep a ship from running, nomatter what.

Don't install engines. If it can't move, it can't run away.

...

Of course, this defeats most purposes for which ships are BUILT, but .... that's beside the point.

LOL.
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  #10  
Old November 5th, 2002, 02:25 AM

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Default Re: how to stop ships from running away

If you are desparate you could get them to stay up front by giving them RAM orders. I can think of one drawback.
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