.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old June 25th, 2003, 02:03 PM

Loser Loser is offline
Colonel
 
Join Date: Mar 2002
Location: Colorado
Posts: 1,727
Thanks: 0
Thanked 0 Times in 0 Posts
Loser is on a distinguished road
Default Armor Regeneration Question

Quote:
From Fyron's Modding Tutorial
Armor Regeneration
Value1 = The amount of structure points regenerated per combat turn.
Value2 =
Valid in Components.txt, VehicleSize.txt

Having this ability with Value1 at least 1 allows the component to regenerate in combat. All of the regeneration abilities for all components with this ability is added up, and this many hit points of damage to such components can be repaired each combat turn. After combat, all components with this ability will be repaired.
About this ability:

If this ability is given to a Component, or to all Components, with a Value1 of zero, will those Components, no matter how damaged, be fully repaired after battle?

If a whole ship was made out of this stuff, would complete destruction be the only way to actually stop it?
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.